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I really thought a lot about whether I would be able to recommend The Beast Inside to anyone, but I have too many problems with this title.
What Kind of Game Is It Really?
After reading about what the game would be about, I got quite interested in it. The Steam description says: "a combination of an adventure game and survival horror." I believe a more fitting description would be "an adventure game with horror elements." At first, and a little later on, the game did manage to raise some tension and, at certain moments, scare me, even though those were just cheap jumpscares. However, it quickly became clear that this element of fear simply disappeared. I feel that at some point, the focus shifted too much to "exploration," solving puzzles, and telling the story, and there was a lack of connection with solid, terrifying scares and horror elements.
Can You Truly Experience Fear Here?
If you’re a horror veteran, no, but at certain moments you can come across it. In this regard, they sometimes built tension with the audiovisual aspect, like ghosts standing and disappearing in place or walking through corridors, along with sound effects like creaking doors and objects falling, etc. However, over time, all of this faded away and was replaced by constant chasing by monsters and ghosts, which wasn’t done very well. Honestly, you don’t feel anything from it, there’s no fear or sense of their breath on your neck. It’s hard for me to say what exactly causes this, but I think the antagonists just aren’t repulsive or terrifying. They don’t stand out compared to other creatures. Another issue could be the weaker sound design here, which doesn’t play with you and doesn’t make you want to escape from whatever is making the noise. It’s just the awareness – okay, I have to get to the other side and avoid that thing, and that’s it.
A Story With Potential and Tedious Gameplay
When I started the game, I was curious about the story. I liked the concept of playing as two characters in two different timelines, along with the ability to interact with the environment. However, the biggest problem was the difference in gameplay, how the story was revealed, and the pace of the game. Starting with gameplay, one character is simply much more boring to play than the other. As the first character, you are very limited in terms of acquiring items, and nothing can really threaten you. As the second character, you have more possibilities – collecting matches, oil, ammo, using the lamp and pistol, and it's here where the most interesting things happen, and this is where the tension lies. When it comes to learning the story, both perspectives are important, but instead of a naturally developing plot, the game often forces you to perform repetitive tasks that quickly become tedious, like long walks through forests, caves, or jumping over obstacles. It didn’t take long before I was happy to switch to character number 2, and when switching back to character number 1, I lost interest in playing. As for the puzzles, some aren’t particularly difficult and don’t make much sense. Although I feel that The Beast Inside has a lot of potential, its execution didn’t meet my expectations. The endings are disappointing, and even after reading additional documents in the game, after finishing it, I had to go to YouTube to find out again, from the beginning, what exactly this story was about.
A Few Words from Me
The Beast Inside doesn’t fully deliver on the promises it makes. While it has interesting concepts and ideas, its execution leaves a lot to be desired. You can really feel the potential for a solid psychological horror, but because of the problems mentioned above, the game doesn’t fully realize it. I tried to engage, to feel the chills on my back, and to understand the story in full, but without the result I was hoping for. This production isn’t able to stand out in the horror genre. If you’re looking for something truly engaging and fresh, The Beast Inside may disappoint you.