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cover-Mortal Kombat 1

Tuesday, November 19, 2024 4:38:32 PM

NOVEMBER UPDATE


PC Steam


Various fixes to improve game stability
Added a second confirmation prompt when cancel attempt is made during the PSO Shader Cache generation step on boot now has
Added setting to disable RGB effects for supported peripherals, which now defaults to OFF
Added support for additional RGB & Haptic effects
Added AMD FSR3 NAA as an Anti-Aliasing option
Resolved issues displaying in-game supported fonts, which reduces memory usage in certain scenarios
Resolved issues in Tutorial modes where certain lessons could sometimes not be completed
Resolved issue with Online Match Voice Chat not working in some scenarios
Resolved some performance issues impacting certain set-ups
Resolved in-game store error prompt on purchase attempt
Resolved various issues when viewing match replays
Resolved various stability issues
Resolved various visual issues
Removed unused movie files to reduce install size for users without access to Khaos Reigns Story


General Fixes & Adjustments


Move list corrections & Localization fixes
AI adjustments & improvements
Improvements to Screen Reader functionality
Added Ghost Face Fighter to Roster
Added MK ’95 Movie skins for Ermac & Rain
Added MK2 skins for Mileena, Kitana, & Tanya
Added Holiday skins for Kameo Frost & Kameo Sareena
Added new options to Match Replays
Match Replay Rewind
Match Replay Takeover
Fixed several visual issues during brutalities
Fixed issue that sometimes allowed Fatalities to be performed out of range
Fixed issues with some grunts sounds not playing during several moves
Fixed issue with being unable to block the same frame as an opponent activates Fatal Blow
Adjusted throw attack animation for all characters when performed with their Back to the camera
Throws no longer remove armor
Fixed visual issues with several characters Throw Escapes online if a rollback occurs
Fixed visual issues when characters are hit while very high in the air


Invasions


Fixed issue that could cause Talismans to not recharge if used as the last hit on the opponent


Character Specific Adjustments


Main Fighters

Ashrah

You can now hold LT after all of her Enhanced Specials to change Hell/Heaven Modes

Geras

Added Enhanced versions of History Lesson and Follow-Up Exam that hits ducking opponents, does increased damage, and has a different hit reaction
Redo now lasts 5 seconds (was 3 seconds)
Kameo Scorpion Get Over Here now functions like other Kameo interrupts when interacting with Redo
Redo will now end when his attack is parried by Kameo Sub-Zero's Deep Freeze

Havik

Fixed Skab Stab (Away + Back Punch, Back Punch, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
When Shang Tsung morphed into Havik ends, Enhanced Blood Bath tether is now removed
Fixed visual issues when Havik is frozen during certain special moves
Fixed visual issue when Charge! Fatal Blow is performed with Motaro as partner

Kitana

Flipping Out (Jump + Front Kick, Back Kick) first hit can now be cancelled
Square Wave can be cancelled on hit into Kameo Sonya's (Air) Ricochet Dive Kick

Li Mei

(Air) Flipping Heel Kick now has 10 more frames of hit advantage

Mileena

Fixed visual issues with Enhanced Teleport Down when performed near the corner of the arena

Raiden

Enhanced Lightning Port in neutral will have priority over Lightning Port while block button is held

Reiko

Bloody Pitcher (Towards + Back Punch) has a new hit reaction

Sindel

Queen's Kommand & Enhanced Queen's Kommand now break through Kameo armor
Fixed situations with Enhanced Queen's Kommand visual effects lingering after certain Kameo moves

Smoke

Added new move (Air) Vicious Vapors that causes a ground bounce on hit
Added new move (Air) Enhanced Vicious Vapors that causes a restand stun
Added new move (Air) Vicious Vapors Cancel that is possible after (Air) Vicious Vapors or (Air) Enhanced Vicious Vapors
Tele-Stab (Away + Back Punch) can now be cancelled before the attack hits into certain air moves
Face Walk (Towards + Back Kick) damage on 2nd hit is now 30 (was 50) and has slightly increased damage scaling on final hit
Turning Heel (Back Kick) damage scaling slightly increased

Sub-Zero

Ice Slide & Enhanced Ice Slide will now knock opponent in the air if Front Kick is not held
Ice Slide & Enhanced Ice Slide will now perform synchronized hit animation that leaves opponent in front of Sub-Zero by holding Front Kick
Sub-Zero now jumps slightly farther after Ice Klone and causes freeze reactions when Fully Enhanced
Ice Klone has an adjusted hit region and lasts 30 frames longer (Enhanced lasts 100 frames longer)
Fully Enhanced Ice Klone has adjusted hit regions, first two Klones last 100 frames longer, and third clone lasts 160 frames longer
Enhanced Ice Klone & Fully Enhanced Ice Klone cooldown increased by 60 frames
Ice Klone can now freeze an opponent that has already been frozen once and Enhanced Ice Klone & Fully Enhanced Ice Klone can 3 times

Shang Tsung

Fixed pseudo infinite kombos with Kameo Kopy while using several Kameos when opponent is using Kameo Goro

Tanya

Fixed Brought Low (Front Kick, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor

Omni-Man

Adjusted camera when Invincible Rush is used against an opponent positioned high off screen

Quan Chi

Fixed (Air) Head Rush visual effects issues with projectile hitting the ground
Fixed Best Foot Forward missing visual effects if performed immediately after certain attacks
Fixed Koccyx Krusher (Away + Front Kick, Back Kick, Back Punch) hitbox being misaligned on first frame

Peacemaker

Fixed Head On Approach (Back Punch, Back Punch, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor

Homelander

Fixed See No Evil (Away + Back Punch, Back Punch, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
Blaze It Up (Towards + Back Kick) is now mid (was low)
Fixed laser visual effects in his flight stance misaligned during invisibility granted by Shujinko
Fixed camera issue with using Fatal Blow immediately after Back Throw
Fixed animation issue that could occur when entering flight
Fixed visual effects issue when Enhanced Low Laser Eyes hits a Kameo
Fixed visual effects issue when Sweeping Laser Eyes hits an opponent as they teleport

Takeda

Fixed issue that could cause Shooting Star to hit twice with one projectile

Cyrax

Dialing Up (Away + Front Punch) has 5 more frames of recovery on miss
Blast Overhead (Away + Back Punch) second hit no longer occurs if the first hit is Up Blocked
Fixed visual issue with Dud bombs detonating at an incorrect height
Fixed visual issue with Mistwalk is performed right before Fatal Blow
Fixed rare issue during Detonation (Front Kick, Back Punch) that could cause the bomb visual to become misaligned

Sektor

Adjusted input leniency on Thruster Boost
Fixed facing issue with Automated Knee (Towards + Back Kick) when used on a knocked down opponent
Fixed issue where Flame Thrower would do the follow-up attack when blocked after Enhanced Flame Thrower had it’s armor shattered

Noob Saibot

Fix for Shadow Tackle having incorrect hit animation if you trade with the opponent
Fixed Shadowbringer (Down + Back Punch) causing incorrect location for visual effects if used immediately after certain Basic Attacks
Guillotine (Towards + Front Kick) now has a new hit reaction
Enhanced Tele-Slam in neutral will have priority over Tele-Slam while block button is held

Kameo Fighters

Cyrax (Kameo)

Fixed visual issue with duplicate Buzz Saw appearing during Fatal Blow cinematic

Frost (Kameo)

Ice Wall can now be cancelled into an ambush Ice Krash
Ice Krash hit reaction changed and will now cause a popup hit reaction if close to an Ice Wall

Goro (Kameo)

Dead Weight has a faster recharge rate
Ambush Cancels after Raise The Roof & Punch Walk have a faster recharge rate
Fixed combo counter not incrementing during the last hit of Dead Weight

Sareena (Kameo)

Added new move Jataaka's Blessing, creates a zone that increases partner's super meter and increases their damage done
Demonic Dance input changed to Up + Kameo
Fixed Kia's Blades causing combo to reset when opponent is dead during the final round

Sub-Zero (Kameo)

Kold Shoulder hitbox adjusted, has different hit reaction, and travels further when performed during Arctic Armor

Mavado (Kameo)

Fixed rare situations where Nindrop & Best Feet Forward could be possible while his partner is in a hit reaction

Ferra (Kameo)

Adjusted timing before an attack can be performed after Let Me Ride if the opponent isn’t in a kombo
Fixed Let Me Ride doing damage to Main Fighter under specific circumstances