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Wednesday, April 3, 2024 10:04:49 AM

Update 2

https://store.steampowered.com/app/2451320/Bulletstorm_VR/
New Feature

Video options now include graphics presets and options for Texture quality, Shadow Quality, Volumetric Fog, and Anti-Aliasing.

Key Fixes

Fixed several more crashes covering a wide range of scenarios.
Achievement/Trophy "Red Barrels" is now possible to achieve.
Fixed blockers on the Last train from the explosion town (1-2) level, where the player stays on the wrong side of the hangar door and kills all enemies with the Boneduster weapon, can halt progression.
Fixed a progression blocker on I don't hold you accountable (5-2) level.
Fixed the cutscene at the end of Act 3, where it sometimes didn’t appear.
Fixed a blocker in the prologue where leashing the second obstacle before the encounter will halt progression.
Higher-quality particles are now available throughout the game

Optimization & Quality of Life Improvements

Made several optimizations on Vultures to improve performance.
Fixed the chaingun barrel looking warped while firing.
Ishi's body no longer floats on the Med Lab operating table.
Fixed a bug where the game accepts inputs in the in-game pause menu while the headset isn’t being worn.

AI

Fixed a blocker on the On the Road to hell (0-4) level, where getting in Whit "Doc" Oliver’s face when he’s meant to be "typing" will break his animation and halt progress.
Added new idle animations for companions while out of combat.
Fixed the Heavy Echo's model, where the torso had the model swapped for one from an Echo Guard.

Sound/Music

Added missing sound effects to Newsbots, Explosive barrels, and Elevator doors.
Made improvements to sound volumes.
Fixed several overlapping dialogues.


Known issues

Possibility to require Reset View on launch with some hardware
Options incorrectly being applied from one menu when applying changes are entered on a different menu.
Achievement Pest Control can’t currently be achieved.
Some SFX and all cutscene audio can still be heard throughout the game, even when the master volume is zero.
The laser pointer disappears in the pause menu when taking off the headset.
Trigger fingers are not animating correctly.
The volume on Cinematics is mismatched against gameplay.

https://store.steampowered.com/app/2451320/Bulletstorm_VR/