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25 Haziran 2020 Perşembe 14:28:36

Thank you!

Thank you, to all of you that purchased Citystate since its release in 2018. Despite a rough start back then, your feedback and contributions pushed me to improve the game again and again. Along the way the community has grown so quickly that I was able to become a full-time developer and focus 100% on the game. Today, thanks to your support and the relative success of Citystate I've been able to start working on something more ambitious.






I hope you guys will embark with me on this new adventure. This is going to be once again a very unique city-builder, so as always I'm waiting for your ideas and opinions.
As I've been almost uniquely focused on the game itself, I didn't take the time to centralize all the information. The steam page will be used for that purpose and where I'll post all the development updates.
Citystate II - Store Page
I understand the frustration that some of you will have, feeling like I'm giving up on Citystate 1. There are many reasons that pushed me to start again from a blank slate which I've mentioned already. Mainly: the limitations of the 2D game engine I used (performance, freedom of action, data management, lack of support...), flaws in the foundations of the game (initially it was not even supposed to have commercial and industrial zones, the consecutive major updates added complexity, some inconsistencies and not as much gameplay value as I'd like) and a growing lack of interest (less sales!).
Citystate II is a great opportunity for me to finally realize what I always wanted to do in the first game but couldn't. Hoping to see you there soon!
Andy.