Floodland İnceleme (ScumWeed)
First of all it must be understood that this game is "not for everyone" and this IS A HARD GAME to grasp and understand. In other games you put stuff down and your done mostly...Well in this one were you put stuff matter's. Example: There is the "workplace"..."the house those workers live in"..."and the distance between" AND this is only that problem. IF you put the workers house next to their workplace they work more but then they may not be close enough to recreation as recreation has a area affect around that building. Just to SUMMARIZE there are just alot of little things that can doom like this if you let them add up. And that's does not even cover the 8 or so clans that disagree on culture....that right culture. Stuff like how a body is buried to who chooses the loved ones the community or the leader to just letting the water take it. Many of you may think it's stupid but this is a real problem in the world today and I personally find it fascinating the bs people argue about in the game. AND THIS is why the game is not for everybody as struggling to feed, build and expand is the most common problem to not building it all efficiently is that the people may just kill each other over bs. Each clan has bonuses that you may or not need but getting them to work together without ripping on each other daily for nothing feels ridiculous if I did not already deal with it at work.
This IS a good complex game but IS NOT FOR EVERYONE. I like to optimize my bases and manage "most of the time" so this appeals to me. However most may find its simply not fun for you (YOU HAVE BEEN WARNED)