Windosill İnceleme (null)
CLICK ON EVERYTHING!!!
The greatest pleasure of this game is discovery. I don't remember what it was like going to playschool when I was a wee baby LeSauve; what it was like to learn that the crayons belong inside the lines on a book and not up my nose, or how it felt to play with a small, pink, wooden block and try to force it into a tight, round, brown hole. But I can easily imagine the playful wonder and curiosity of this game comes pretty damn close to replicating those days.
This is adult playtime in the form of a small Flash game, where every object demands to be interacted with as you click and drag and poke and prod at everything to find out what it does and how it works. Often you'll find it doesn't really do anything of significance, but that's not the point. The point is the FUN of seeing a mechanism in action, secondary to then trying to figure out if you can use it in any way to progress further.
The real goal they ask of you is to acquire a cube on each screen which acts as the key to a door that allows your little toy vehicle to pass through and onto the next screen. There are only ten screens to explore, and the whole thing shouldn't trouble you for much more than half an hour, but in that short time there's still plenty of spectacle to marvel at as almost everything seems so foreign and alien from what you're normally used to, but will still ultimately make you smile as you discover something new and delightful... just like the wonderment of that first day in playschool.