Good DLC overall.
I like the added matchlocks/"magelocks", sure they are not as 'flexible' as the 'repeating attacks' that the Bow units have, as they have to use 3 'action points' to fire; But they are powerful when you have a proper 'front line'.
The cannons however, are pretty weak for what they cost though. Not a long enough range, and not nearly enough damage; As the historical background of cannons, is a long deadly, and very gruesome one.
Overall though, as I said, it is pretty good. The new tomes are somewhat useful; Not my 'first picks', but can be used in some builds. And the flintlock pistols for heroes, are basically pointless unless you are using the stock 'Barbarian' culture that focuses on 'skirmisher units'.
This review WAS changed because the following issue WAS resolved:
ORIGINAL REVIEW
So I just got this DLC a few days ago. It's good and all, I like the Reaver culture it adds. I like the matchlocks/Magelocks. I like everything about it that it adds....
BUT right now there is a serious bug with the Reaver culture that makes it so you can not gain the special Reaver resource 'War Spoils', from any war battle; Only capturing cities grants them. And because you need so many, for most of the uses of them, it makes the entire mechanic pointless to the point of being broken. I discuss it in more detail here:
https://steamcommunity.com/app/1669000/discussions/1/4307201018697494744/
Until this bug is fixed; This review will remain in the 'not recommended'. Because the 'war spoils' is the main mechanic for this culture, and it is completely borked right now.
You listening Triumph? Fix this crap!