Just finished this adventurous game which has been forgotten by the mainstream media which was inundated with a plethora of third person shooters during its time. You had the likes of GTA, Vanquish and other well known shooters that were waiting to be played but this was something quite different which I will explain further.
The story is nothing much to write home about as it is your very own character fighting against an evil corporation akin to similar games in its genre. You start out as Dan , a member of the Rust Crew fighting against an evil corporation called Yamada known for its diabolical attempts to wipe out mankind in futuristic Tokyo during 2080. The 2 aspects that set this game apart from others were the choices that you as a player get in taking whom you want in your team to battle against the evil forces. The second being the speech recognition aspect which is a neat idea well implemented with the headphone speaker put to great use.
The game spans 6 solid chapters and has a varied level design as you travel through different locations waiting to be explored. The story is quite linear which is good especially when you have a group of teammates to guide you through completing objectives.
The graphics are solid especially for a game made in 2012. You can see the emotions on the characters faces when your character gets shot or when he needs help from his teammates battling for his life. The cutscenes evoke emotion as well as every teammate works together little realizing what is in store for them as they press forward.
It portrays quintessential emotions of humans at war against challenges which pose a threat to their existence more akin to fictional stories such as War of the Worlds.
The gameplay reminds me more of Gears of War but in a futuristic setting and with guns that pack a punch when used effectively. Further, there is an Invasion Mode which spans over 50 levels where you fight against hordes of enemies. The longer you last , the more points you achieve. You do unlock a Chapter select option when you complete the game on any difficulty.
The music has an amazing techno score which hits the spot in my playlist starting with the mellowed down tone when no action arises to the adrenaline pumping techno funk hitting it real hard while you mow down scores of enemies. I will definitely add the music to my personal collection as video game music gives you a different feel of nostalgia when played over and over again.
The overall replayability depends on you the gamer. According to me , I will go for a second round for this game despite the repetitive enemies and same objectives. This gets me to certain issues which need attention for a hopeful sequel for this game. The enemies are quite repetiive and the gun variety is less especially when you have a game set in 2080 where technology is well advanced and chances of weapon customizations are quite possible. You do reach an upgrade center which may be fine to upgrade you and your team members in terms of their firepower damage, rate of fire and other features including adding ammunition and accuracy into the mix. But, you do not get the choice of a different special weapon which can add impetus to the battle.
Another area which could have been fixed is the enemy variety. You get to shoot down the same robots over and over again giving you the feel of a Dynasty Warriors rinse and repeat conundrum. What really got on my nerves were the AI companions who just wander in circles and dont heal you when you are downed by an RPG or a regular gunfire. They either stand on the line of fire absorbing hits while you are crying for help or they get in your line of fire when you are engaged in shooting the enemy.
However, barring these minor issues, I give this game an 8/10. Its lamentable not to see a sequel as it didnt rake up the mullah desired by the company. But I hope something of this nature of a game will arise with greater visuals, a fleshed out story and different locales to sink your teeth into.