This game is starting to become micro-transaction hell. It's true that they have given us numerous free updates, and with those updates we were given new towers, heroes, maps, and maybe more I don't know about. But at the same time, we are starting to get charged for what should be basic game play features or even QoL additions. The new map editor luckily lets you grind in game for it, but for new players you have to either choose a map editor you could have fun with or a hero that could help with game play. It doesn't help that both the map editor and heroes cost monkey money, which is a purchasable currency. But then there are the other examples like three times fast mode(To speed up tracks an extra tier) and even something as simple as a double cash mode. Which from what I understand only doubles in map currency, not even monkey money. The double cash mode costs $18, the triple speed mode costs $7, the game costs $14. This is not acceptable even with the amount of free content.
Even the stuff we can get without purchasable currency is a weird daily/weekly grind. I'm talking about the trophy shop. I wish I could just grind a bunch of different options in a day, but from my experience you can only grind timed challenges that rotate and give you a reward once. This feels like a very unnecessary limit as it hinders cosmetic process for no reason.
And now with their newest DLS, Rouge Legends. This is $10, so even double cash mode is worth more than this. But besides that, this DLC offers a new rule set, a new explore-able map(You get to explore it, not play on it), and it gives you unlock-able rouge like artifacts that change how you play the game. No new tower, no new hero, no new playable map. The fact they charge $10 for a new rule set and artifacts is ridiculous.
It's starting to feel like they are attaching high dollar amounts to any little thing. I even had the option to purchase the new tower that came out a bit ago. But it feels like there is a cult around this game, justifying them putting high price tags on small things. Calling you stupid for even questioning price, pointing to the free things they have given us. I enjoyed this game and it is fun, and I highly appreciate the free updates, but there are so many micro transactions or a BIG amount of grind. I'd rather pay for content at a reasonable price than get free updates but seemingly random features get held until you pay more than they are worth, on top of the option to pay for just about anything in the game(New towers, more monkey money for heroes and more, random modifiers like money and speed, and even Monkey Knowledge). Not to mention, having to pay(or grind a lot) for the map editor and then having to pay even more for extra props. If then micro transactions can go down and become more fair, then I highly recommend this game. But as far as I see, it's only going to get worse. I'd recommend for new players to stay away unless they want to grind a lot or pay even more money.