8/10 short game. Pick it up if you want a short session of power fantasy and want games like Call of Duty, Titanfall or DOOM Eternal.
The positives:
- The game is exceptional beautiful and support Ray Tracing. The graphics feel top-notch and polished, and the atmosphere is amazing. The game transitions are seamless, the effects blend-in and align well, comparable to the standards of AA and maybe even some notable AAA games.
- The guns feel fun and powerful. Gunplay is very fun, feels accurate and there's realistic enemy weak points that adds to the immersion of the game. There's a bit of skill-based for the aiming but the amount is right for immersing yourself into the game. The skills feel rewarding to use, many times complimenting the gunplay.
- The skills themselves can be used independently from the gun and you can complete the game with a no-gun run. It's basically the epitome of pick-your-poison, as this game puts you in the shoes of a power-fantasy secret agent.
The critique:
- There's a lot of blanks left in the story that needs to be filled. Although the game portrays an immersive story, I feel like the game would be more attachable if there were lore introduced to the story. The game doesn't need to introduce proper lore to shine, but this is just me nitpicking.
- Despite having an arsenal of weapons need to switch and adapt to, many times I found myself puzzled while finding the right weapon or arsenal to use. At the same time, the controls are janky due to interloping with the weapon switching and does not have enough movement to shine. The weapon switching is not optimized enough for a seamless experience and could do better like DOOM Eternal.
- Speaking of gameplay, there could be more mobility mechanics or speed because many times I found myself requiring to reposition and get punished hard when pushed into a corner.
- In the playthrough, I got stucked a few times and sometimes softlocked and needed a manual restart to continue, though this doesn't bother me much. The ponytails hair physics also sometimes glitched out and could be better.
- However, the major letdown that holds me from giving a 9 or 9.5/10 is the length of the gameplay. The game only consists of one world to explore. I was hoping there be more world to explore like other shooters or at least a level like its prequel, adding new gameplay physics to extend the game a short-while. Another idea is to be able to explore Sheila's staying place.
Verdict: Despite having several bugs and glitches, the main issue for me is the amount of content. I wish for more content to be able to have more opportunities utilize Sheila's arsenal and resources I gathered. The game is beautiful, strong, and charming, but like a well-mixed cocktail, the only downside is the game leaving me with the impression of being quite short. Hopefully, the devs can add more content, maybe two or three more hours would be perfect.