This game is on the verge of magnificence. The RNG implementation completely ruins it. People talk about "builds", but you're lucky if you even get half of the things you're after by round 20. Well restart and another 20 minutes here we go, what a waste. What's even more crazy is you see a game like DRG:Survivor getting slammed for this, yet in Brotato people love it? People say it's unique runs every time which is technically true, but most runs are trash, and trash is trash is trash.
Now, that point means something because this game IS NOT a build maker in any meaningful way, it's pure and near totally random dodge the circles and lines within 500ms or you lose half your health but you get some funky fluff along the way. Those thing you want to dodge... There's 100 on the screen at once. Everything else is just janky broken RNG, you have to play over and over again to get an even remotely fun build. Let's not even talk about all the amazing possibilities you might see one of by 3,000 in. Some characters are relatively easy to D5, others are just not worth the time unless you really like going W>A>S>D, and if you do there are just better games that reward your time more.
It's a weird one as the game is almost S-Tier but the decision to ruin the fun of build making solidly shoves it down to C-Tier. It's bizarre as I love idea of the game and want to play it, then I do and I remember why I shut it down every time, it's just a waste of time 95% of runs. There are some many cool items and synergies that can be made but you have NO INFLUENCE on it so you never see them come to light. Well maybe if you sink 3,000 hours into it you might see one, but why bother when you can play another game? How many times do you play ranger, start with SMG, and never see one again? Far too often.
Pool weightings per character should be fixed. The only character that should be this random is the starter generic character. It's 2024 and somehow Devs are still thinking like a TikTok algorithm and just trying to keep people playing mindlessly rather than having actual fun. While it is fun for a bit, the achievements tell the tale, most people aren't even completing most character on D1, let alone D5, I wonder why that might be?
Save yourself some time, buy a D20, and when you want to play Brotato have a roll. Did you get a 20? Wahey you won! Good job. Not a 20? You now have to randomly press WASD for 20 minutes. Or don't, just skip that part, just like you should here.
What on earth is the between game progression also? This is the IDEAL opportunity to let the player level up and spend points on increasing weightings for example. Want to play king with a good chance for med guns for some weird reason? Great you do you man. Instead you get to play Ranger given melee weapons for 20 waves. I don't get it, the devs have missed so many shots here I'm shocked.