I decided to give it a try, because I love shadow strategies. When I was young I played a lot Commandos 1. Recently I discovered Shadow Tactics, and then wanted to try other games of this genre. Desperados 1 is good game with the potential, but mechanics of this game just piss me off so much. Like, why, to seven bottles of rum, there is no player with a trap? Why only main character can use fist? In 2nd mission you get the most useless character in the game. Seriously, I use Sam only to tie the people. Characters are balanced so badly that I want to cry. Like you have this stupid doctor, that have this baloon. And when you see it first time you say "Oh, wow, this is so great!" but game shows you middle finger because most of the missions have hardcoded wind direction and you cannot do anything about it. Which means that those baloons are useless. I never used them, and I'm in mission 16 right now. The most useful character is lady, which for some stupid reason don't have a knife but a gun. Why? Why? Why? Why?! But characters are really nothing compared to invisible sound range. Like you never know if and how big is the sound range of your steps. And some enemies have better years (like soldiers) and some are lazy asses that don't give a shit. But you never know. Why? Because! There is a ton of great ideas in this game, but this project overwhelmed the developers. If you don't want to get frustrated, play in some good games from Mimi Studio. Not this old shit.
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