As of March 25th 2024,
If you've played Dragon Quest XI, you'll be playing Erik's childhood with his sister in this game.
Game runs really smoothly, musics are the classical Dragon Quest ones, pretty to look at. Basically everything beside gameplay and story is great.
Your main purpose is to collect treasures and explore land to find treasure and tame monsters. Sounds fun but it quickly get utterly boring. The gameplay loop is incredibly repetitive. Usually i don't mind repetitive gameplay if it's rewarding and/or fun but it's not the case here. I stopped the game after 11 hours and don't see myself going for at least 15 more knowing what's ahead.
Basically, you manage monster ( up to 3 in your team), you play the support role healing them (you barely do any damage) but they use their mana points so fast and in useless manner that they run out of mana points very quick.
Anyway, they tell you when you're close to a treasure, you dig to find the treasure, you bring it back.
With the more treasure brought back, you can send teams to go collect things, build stores in your base, etc... Nothing incredible though.
You level up but your monsters don't get any new skill, spells or anything they just hit harder.
Fights are just a mess where melees hit whereas they're too far away and caster cast when the mobs are already dead, not compelling whatsoever.
I love Dragon Quest games, but this one is not bad per se but just really boring. Seems like there is a lot to do but it's just all the same with different coating.