This game is far shorter than a simulator should be, and it breaks my golden rule: a game should at least give me more hours of fun than the dollar amount i paid for it. There are pretty complex systems at play sort of, but it was easy to win and required little strategy. Aside from the frequent wars, almost nothing happens in the game outside of other banks doing things. No weather or politics will influence your investments, aside from you just getting a bunch of PR points and automatically become able to fuck the competition over by freezing and devaluing their assets. That might sound cool, but that is accomplished through one basic menu where you just...click the button to do that. Which brings we to another point. My top competitor was worth 100 million when I was worth about seven million and I still won the game handily. At no point did I feel any pressure from them other than them possibly occupying a bunch of foreign markets. You can win this game far before your competitors' location on the map even matters. It could be my difficulty of medium was too low, but I really have no inclination to press the buttons to acquire assets (almost always a good thing but with the arbitrary and tedious limit of only being possible once a turn. ), and just repeatably click things that you should basically always click with no strategy. For example, you get very basic resources each turn but nothing changes from item to item except their sale price. Stone, wood and iron can be used to create various weapons each turn, but it doesn't really matter which weapons you make. You can always just sell them in bulk at a killing to whoever is at war. How do you know whose at war always? You just do, and so does everyone else. Does selling them effect the economy? Not really, and they always have infinite funding to buy them somehow. Also. you can't move goods between markets and sell them for different values based on scarcity, which is just a killing blow to a simulation of an economy. There's no risk to any of your ventures. You are a bank that never loses to the most common forces that kill banks. Loans always get returned if you get enough fear points. The government never has other ideas about what you should do. People never steal wares or fuck up the companies you own. This game is basically a couple of steps removed from an idle clicker.
With all that said, it was put together with some pretty decent ideas. The devs just need to be far more ambitious. I'm not gonna complain too much about a 12 dollar price tag for this, but there are better android and apple games for cheaper. Because I only got 3 hours out of it, I'm returning it. Your mileage may vary.