this review is gonna get a bit sentimental and nostalgic but bear with me plz.
when my sibling and i were kids, we would play, and build and experience these intricate, lore-deep, fantastical scenarios with our toys. a stuffed bear could be an evil genius - who wrought havoc on impoverished Lego figures - or worlds could collide with Star Trek and Star Wars action figures plunged together into a fight for survival.
Fallout as a whole has always reminded me, a little, of those weekend afternoons spent day-dreaming and playing: its almost childlike whimsy and comedy, the radio music, and the feeling of being in an unknown, endlessly possible, harrowing environment. yet somehow, playing through The Pitt for the first time, i felt like i had been thrown all the way back in time to those days spent on our bedroom floor, imagining the grandest adventures, and the happiest endings.
i mean this in the least pretentious way possible; experiencing The Pitt was like playing a video game version of my and my siblings saturday fantasies, pumped full of Psycho and Rad-Away. when i was fighting Trog's in the ruins of Pittsburgh, and saving Wernher and his people, i felt like a kid again. and when i said goodbye to marie and left her with Midea in the liberated downtown ruins, my heart ached and my eyes welled with tears as i simultaneously said goodbye to that long ago childhood, happy that i got to experience it - albeit in a much more mature, modernized sense - one last time.