Chances are you watched the trailer and couldn't help but notice how nuts the game looks.
Sadly that's all Fluffy Horde gets right.
As an actual game, Fluffy Horde sucks.
The tags for this game inaccurate. Fluffy Horde features tower defense and strategy, but that's not what the game is. I'd describe the game as more of a physics based puzzler. The pacing of the game makes it slow, stale, and boring contradicting the frenetic zaniness of the trailer. The superficial attempts at humor also fall flat and conflict with the genuine talent put into the insane premise.
Beyond that, Fluffy Horde has one fatal issue:
The unpredictability of the physics.
This is what quickly turned me off to the game. Anyone who's played Fluffy Horde will know exactly what I mean. Every once in awhile, you get one of 'those' levels. You'll do exactly what the game wants you to do, but fail because the bunnies are fucking and reproducing so aggressively, a few will somehow bypass whatever hazard intended to contain them and they win since a single bunny somehow spontaneously generates into a giant bunny cloud on its own. So you've got to replay the level until the physics engine decides it wants to cooperate and not violently spray bunny fetuses out of the pit you're supposed to get the bunny cloud to fall into. I wasn't able to get far into the game because of this. Which is a shame since the goofy concept of Fluffy Horde actually works.