I went into MiSide blind, and I implore you to do the same as well. Stop reading this review and just go play it, but do know that this game made me cry. Cry in sheer terror.
I was expecting some kind of crazy but wholesome yandere twist, I was unaware that this was a full blown horror game. MiSide is a game that throws the player into what seems like the ideal situation. You're inside the game that you play religiously, the character you love is right in front of you! Except, when you want to leave....you find out it's not going to be so easy.
The initial setup of the game was so SO cute that it made me want to deny the signs of something seeming off with my WHOLE being. In fact, this is what impressed me about the game the most. The contrast between the scary and peaceful parts of the games are EXTREME and gave me major whiplash. This is what I believe made the game so scary for me. The peaceful parts of it lowered my defenses so extremely low, that the scary parts just hit that much harder.
Now, I am a HUGE baby. I almost gave up in the middle because I was so scared. But then I found out that my friend who is EVEN MORE of a baby beat the game, so I got riled up and decided to actually complete it. Thank you friend who was also blindsided by the nature of MiSide for a healthy dose of competition! It help me beat this incredible game!
It was scary to me. The jump scares were scary, albeit some were a bit cheap. There was one point that I turned around and saw a strange monster that I couldn't even comprehend, and I questioned what relevance it even has to MiSide itself. Even so, the ambience, music, and as I mentioned before, the contrast between peaceful/scary made me SO scared that I had to push a button which played the GOOFIEST music ever in order to cope with how scared I was. One jump scare when my character was sitting at the computer doing mundane tasks hit me SO BAD that it made me cry. I am very pathetic.
There are so many cute little mini games scattered around MiSide to play that really made me immersed in the world of it. The peaceful parts were so wholesome and FUN. Nothing feels tedious, everything feels genuine and worth my time. I also loved all the types of game modes shown such as point and click, cooking games, visual novels, potentially a homage to the horror game P.T., and more!
I loved the MitaVerse, all of the different Mita's that were introduced to me. If it was just crazy Mita, I don't think I would have enjoyed the game as much as I did. I found myself excited to see what kind of personality of Mita we would encounter next. It definitely made the story way more entertaining compared to trying to escape from a singular Mita by yourself. By the way, 2D Mita is best girl, don't @ me. Cappie is second best girl. Also, the times that were peaceful spent with these Mita's was SO nice, that it really did make me sad to leave them. This "peaceful" gameplay and interactions that I experienced with the Mita's really added to my overall opinion of the game. It added a lot more personality, depth, and made me attached to the story.
Overall, I was very impressed with MiSide. It threw me a curveball, it had an engaging plot, and I was genuinely scared. I even came home with fond memories with characters I liked. My initial reaction to finishing the game was mostly very scared because of that mundane task jumpscare.
Now that I had more time to think about it, I can say that I really enjoyed this game. Usually, in the real world, as the player we have full control over our "anime girl" in the type of game MiSide portrays itself to be initially in the first 5 minutes of the game. But what if it was the opposite? What if the anime girl had control of YOU the whole time? I believe that MiSide portrays this well through its mix of peaceful gameplay/horror. It shows that even if it looks like the player can escape, even if there is a glimmer of hope, ultimately, Mita has control.