The myth.
The legend.
Good game, I give it 9/10.
Some missions are still buggy and some scenarios that have no logic at all can happen, for eg:
- catching looters in the kingdom mission sometimes fails due to some looter parties being nowhere to be found
- starting a quest to capture a lord of a rival kingdom and the next day there's a peace treaty
- tournaments are so unstable that, in the last stage, there's the possibility to get only a bow and bare hands against a shield + sword (you gotta spam quick the legs below the shield) or against a cavalry
- finish the herd mission in a village and instantly can buy the cattle for 22 denars each (even though the village elder claims that they need the cattles to start a farm, this one's hilarious)
The way to approach this game is to play it slow and fully aware.
I usually play it for the nostalgia and melancholy of the past when I used to '1 + f1' and charge like Jon Snow (forget Snow, he was on foot; more like The Mountain) 1 into 500 with my beautiful horse and lance.
I highly recommend to play it fully immersive, enter each town, study the scenery and the surroundings, and after a few hundreds of hours, jump to Warband, then into Viking Conquest and Bannerlord, just to observe the discrepancy and the evolution.
==A touch of history==
This is the first official Mount & Blade released game.
You can find it's predecessor: Mount & Blade Warrider archive somewhere on the web.
The original game was worked on in 2005ish, and it serves as the Bachelor's degree of our beloved Armagan Yavuz, the founder of TaleWorlds Entertainment.
Warrider had: skeletons, dungeons, sorcerers and magic, but after some feedback on the og forums the team working on it has decided to go fully medieval and get the fantasy crap out, this ain't no Game of Thrones after all (sadly).
This game serves as one of my earliest memories of me enjoying a game that can actually teach you plenty of stuff. It will live on in my heart forever.
Thanks for reading, have a blessed day!