This review is based on 100% completion and 27.1 hours of gameplay.
Recommendation:
Would I recommend this game? I would. While it’s nothing spectacular or something to get hyped about, I did enjoy my time with it. The game definitely has its issues with bugs and quality, but overall, for a more relaxed and chilled experience, it does deliver. If you’ve played games like PowerWash Simulator or Crime Scene Cleaner, there’s a good chance you’ll have a good time with this one.
In terms of gameplay, the mechanics are pretty straightforward—use your drill to break rubble, suck up rubbish piles, and clean up the environment. There’s also a bit of basic combat with robot spider-like enemies, which, while nothing groundbreaking, adds some variety so you don’t get bored just cleaning. The game also includes a farming system where you can grow crops, as well as some basic animal husbandry where you feed and care for animals. While all of these mechanics are very simple and nothing particularly noteworthy on their own, together they help keep the gameplay from becoming too monotonous.
That said, the controls take a bit of getting used to, and some aspects of their optimisation could be improved. It feels a little clunky at times, and certain actions could have been made more intuitive.
The graphics are decent—not amazing, but good enough to keep you engaged. It almost reminds me of Halo: Combat Evolved back in the day in terms of style. The sound design and music are also solid, and I didn’t notice any major issues. However, if you plan to use the explosive chickens to clear things out, I strongly recommend lowering the SFX volume, as they are extremely loud. You’ll get some during the tutorial, so you can gauge the volume then.
The narrative was surprisingly interesting. The main story does a good job of guiding you through the world and explaining things as you progress, and it’s easy to follow. I also really enjoyed some of the smaller side quests scattered throughout the game—they were entertaining, but I’ll leave you to discover those for yourself.
Towards the end of the game, I ran into an issue with the sheep—this was my biggest problem. You only get five cures from the quest, which means you can only get five sheep. There was no way for me to obtain more cures naturally, which forced me to use console commands to give myself the extras I needed. While this wasn’t game-breaking, it was annoying.
Another issue was object and environment clipping. For example, when placing a cowshed, the ground doesn’t automatically adjust, so the building might clip into the terrain or float above it. A simple grid function for object placement would have been a massive improvement.
Overall, while the game isn’t anything spectacular, it was still an enjoyable experience. The base price is borderline acceptable, but I highly recommend waiting for a good sale instead of buying at full price.
Achievements:
There is one semi-missable achievement, and I also ran into one bugged/glitched achievement.
The achievements in this game are very simple and easy to get. You’ll unlock most of them naturally by completing everything as you progress.
The two you need to be aware of are:
"Nightmare’s Kitchen" – Perform a cooking experiment. Get this early by making a dish without knowing the recipe first. If you unlock all recipes beforehand, you won’t be able to get this and will have to start a new game.
"Worsheepment" – Befriend 10 sheep. This achievement was bugged for me. You only get five cures from the quest, and since I had no way to obtain more, I had to use console commands. To fix this, open the console (\ key) and enter:
Give SheepCure 5
This will give you the extra cures needed to befriend the remaining sheep.
If you want to speed up 100% completion, console commands do not void achievements, so you can use them freely as long as you meet the unlock criteria.
Again, all achievements are very easy, and you should have little to no trouble getting them.