I'm a casual (meaning I suck at them) fighting game fan who has a particular interest in retro 2D fighters. My primary interest is Capcom titles but lately I have been branching out into SNK and others. I had really enjoyed the QUByte rerelease of the Breakers Collection so I decided to give this game a chance as well. The fact that it is unofficially tied into the old Double Dragon series also was a plus. Having put a couple hours into it, I have to say I like it. The character designs are cool and have well differentiated fighting styles. Honestly, I like them better than some of the designs in KOF, although I am sure some people will consider that heresy. Of course, being a Playmore game (SNK), ROTD will look and feel a bit familiar to fans of KOF, although certainly they are their own games. One of the interesting features of ROTD is that it is a tag team game, which makes it feel a bit different from the rest of the SNK catalog. At 15, the roster is not huge by the standards of 2002 fighting games, but it is enough to make the game feel complete and all the characters have their own distinct identity. The music is an eclectic mix an reasonably memorable. If nothing else, it does stand out for being different than most fighting game music. The backgrounds are passable, but nothing amazing. The only complaint I have so far is that I have been unable to defeat the final boss, but that is not surprising given the reputation of SNK bosses. All in all, a worthwhile game for retro fighting game fans, at least from my "casual" perspective. I will leave it to the diehard fighting game experts to comment on the deeper aspects of the gameplay.
Read more...