Awesome Resident Evil game that's structured like a TV series with 12 episodes, non-stop plot twists, very tense orchestral soundtrack, and great graphics and cinematic cutscenes especially considering it was originally made for the 3DS. I laughed out loud at the twist in episode 6, that was so funny. The first level was pure horror, especially when playing on Infernal difficulty.
Contrary to what some may say, it actually is possible to play Infernal on your first playthrough. And it's quite an experience. You start without any weapon upgrades, ammo is limited, enemies are strong. There's a dodge mechanic in the game that's crucial because you don't have enough ammo to kill everything.
The gameplay changes once you get some mods. I really like the charge shot mod, which allows you to hold the fire button to increase damage. It's nice to save ammo like that, but the mod is only available later in the game. There's also a weapon mod to increase Daze chance which puts enemies into a stunned mode after which you can charge punch them. Reminds me a bit of RE4.
The scan mechanic puzzles me. I'm not sure what the added gameplay value of this is. But the game wants you to scan everything everywhere you go, because you'll find ammo and weapon mods that way. Scanning enemies will give you healing items. Very cumbersome if you ask me. Also takes you out of the game a bit.
Enemies are not as interesting as RE4. They're just varying amounts of skin and muscle. it's much more fun to bully enemies that look human, rather than these abominations that often don't even have a face. The Scarmiglione looks pretty cool though.
I also don't like that doors are indestructible
Most characters aren't super interesting either, because the story doesn't go into much depth. Everyone is just doing their job professionally. I think it would've been more fun to have someone be disgusted or shocked by all the gross parasitic monsters, it would've been more relatable at least.
Most characters I didn't like at first, but they grew on me. For example, that childish behavior of Quint ("I hate snow") gave me a bad first impression, but he gets better later on. Jill seems a little cold at first, but she's cool. Jessica on the other hand was annoying. She complains that Chris can't take a hint, but she is the one who's not taking any hint..
Rachel's little side story was intense. I wish we could've seen more of that. All other characters are just angry all the time. Rachel is the only one with different emotions. And it's very disturbing and fitting for a survival horror.
Soundtrack is epic. The intro song and episode end theme have that feel of a complicated TV series with all kinds of betrayals and reveals. I love everything about the final boss theme, but especially the cymbals, bass line, and the piano flowing up and down like you're battling (in) a sea storm. Ride on Sea sounds like Trials of Fortitude, one of my favorite battle themes. Also, Scream is an amazing horror track, with lots of quick notes and pauses. It's like you're fighting some madman who's throwing plates and forks everywhere.
Raid mode is actually quite fun. Just simple combat without scanning or puzzles. The zombies are challenging with upgraded versions. I really like that it shows the damage with each hit. Also, you can unlock some new outfits by playing Raid mode. It's annoying though when a zombie spawns right next to you, while you're trying to get the No Damage bonus.