serious sam TFE, this game is a classic... honestly it was a lot more good than i expected, i immediatly expected it to be overrated af, because i played it several time before but i never get past the third or fourth level, and i never understood why people like it so much, now i played the full campaign and i gotta admit without any nostalgia glasses... this was cool, first of all i don't like games (especially fps) where the gameplay is too monotonous and it's too simple, but in this game... the gameplay works well, and somehow it's not that boring like some boomer shooters where i fell asleep after an hour... so:
gameplay: the gameplay is pretty good, the weapons and ammo management plus the enemies management creates a very solid gameplay, i really like the revolvers with infinite ammo, and some of the enemies... it's good... the gunplay though it's not really too satisfying, the satisfying thing is survive and killing the enemies, the sounds and feeling of the guns don't feel too satisfying, and after some hours into it i started to like that, because it makes the game a bit more brutal and the feeling is a bit more cold, and it works pretty well...
level design: well the level design is... simple, very simple... some people will probably criticize the game for this, but the simple level design is part of the personality of the game, it was an experiment... not everything has to be quake or doom, this game wanted to be different by having large spaces, and it actually become iconic for that... i gotta say that the simple level design was a wise choice, because the game is really long for what it is, and if the level design was confusing or mazy too, it would've dragged too much...
atmosphere: ok, this game don't have idk what incredible atmosphere, but it has it's peaks... some parts of the game lack of atmosphere, the gameplay is the only focus... but other parts, really shines... there are some levels that have really good atmosphere and immersion, some sections and rooms have a particular design that already create atmosphere...
creativity: this is not the most creative game ever, it re-use a lot of concepts in the campaign, but there are some parts that are unique, and different from others, and this game actually has a lot more creativity than expected, i think the game is creative enough, it has it's unique special moments, though some parts that are not that creative and are re-used game design concepts, can feel like a slog sometimes, but those parts are not actually that much, it could've been a lot worse...
the game is good, i gotta say the beginning is pretty weak, the second level is a bit flat and the third is one of the worst levels, but after that the game start to be very good, the middle part of the game is a lot good, and also the last third has pretty good moments too... but there is a thing:
i played on normal, and... the game was really difficult, like it was not THAT bad, but is was more evil than i thought, the game is mean, it's evil, it's a bully towards you... and some parts can be hard, im very good a fps games and also im very good at moving, but this game was actually hard on some sections, it requires some focus, though the majority of the hard sections are actually the best ones, the most creative and fun, i gotta say that...
so... i approve a lot this game, it's not the best fps ever, maybe it's slightly overrated, but it does it's job, i think 8,5/10 it's my final vote for the game, it's not perfect, but i liked it to my surprise... (seriously, i really expected to dislike it and find it a boring fps where you are strong with strong weapons and you mindlessly kill enemies, a game to show your anger and nercisissm after a day of work and crap like this, and it probably is considering that serious sam 2 seems the most creative and less cold and serious and it's the most hated... BUT to my surprise it has other values other than that, i actually enjoy it, it means the game is actually good... i approve this game)