I’d sooner recommend DBD over this game, and that says a lot. Don’t get me wrong, I want to love this game. It has great ideas, and at times, it’s genuinely fun. The Victim side (survivors) is way more interactive than in DBD, and the Family (killers) are unique in their own ways. Plus, the ability to play as a killer with your friends is AWESOME—more asymmetrical games should have this feature.
Skill Tree:
Almost every character has unique stats and perks, which is great in theory. However, navigating the skill tree is a nightmare. You have to click through tedious options and watch as perks unlock at a snail's pace. To make it worse, you can’t unlock all the perks—you’re forced to stick to specific paths, and some characters have downright awful ones.
Content Updates and Bugs:
Content updates are painfully slow. Outside of overpriced cosmetics (mostly recolors of one outfit), there’s very little new stuff. Bugs are rampant, and every update introduces more without fixing the old ones. The devs are infamously slow to address these issues, which makes it even more frustrating.
Player Base:
The community is pretty toxic. The ability to use text and mic chat makes it worse, so I recommend playing with friends. Matchmaking times are also rough, and the player base is shrinking due to frustration over the lack of content, persistent bugs, and a hacker problem.
Hackers:
Hackers are a HUGE issue. There are well-known hackers who show up in lobbies, and most players just leave immediately because they’ve been reported for months with no action taken. Reporting in-game feels pointless—it’s like shouting into the void.
Meta:
The current meta is terrible for both sides. As Family, you’re supposed to focus on defending objectives, but the “rush meta” forces you to hunt Victims down immediately. Victims rush objectives because taking your time gets you killed. Stealth is practically useless. Both sides are frustrated, but the devs aren’t addressing the problem. On top of that, stuns are infuriating—doors and grappling are abused to punish Family players constantly.
Meta Slavery:
Meta slavery is real in this game. For Family, if you want a better chance of winning, you’re essentially forced to play specific characters and sweat your way through matches. The same applies to Victims to a lesser extent, with certain builds like “Rush Connie,” “Distractor Leland,” or Tank Ana dominating the meta. The lack of flexibility in viable character choices makes the game feel repetitive and frustrating for many players.
Character Balance:
Some characters are blatantly pay-to-win. For example, when Danny was first released, he could permanently open an exit, giving him a massive advantage. The devs intentionally left him in this overpowered state for a long time to maximize profits. On the flip side, there’s one pay-to-lose character—Nancy—who has been in an awful state since launch, with no meaningful updates or improvements. Once again, the devs are incredibly slow to address balancing issues, whether it’s fixing overpowered characters or buffing underwhelming ones.
New Player Experience:
This game is not beginner-friendly. Leveling up characters is a slow grind, and new players are at a massive disadvantage against veterans with max-level perks and optimized stats. Some characters special abilities feel downright terrible at base level(lvl 1), making the grind even more painful. You will have to grind them to level 3 just to get better quality of life (Looking at you, Danny and Sonny). Matchmaking doesn’t help—it regularly pits noobs against highly experienced players.
Overall:
Despite my time with the game, I can’t recommend it. The devs seem more interested in selling cosmetics than fixing glaring issues or improving the experience. Between the bugs, lack of updates, hacker problems, and awful grindy progression, this game is incredibly frustrating. I’ll never buy a GUN game again. If you must buy this game, do it when it's half off. Also buy characters and cosmetics on sale.