A good support class overall. Passively increasing all healing received (temporary HP included) and getting free temporary HP from max health teammates, as well as applying some heavy DoTs on enemies, the only lackluster part about her is her cooldown skill which is literally just a grass wall... at least, until you upgrade it with a level 30 talent, in which case it can do a variety of heavy CC on demand.
The weapons she comes with are also great: the Deepwood Staff exclusive to her, which is an overcharge ranged weapon that's precise, and with an altfire that can lift enemies into the air momentarily, basically turning any non-monster opponent of your choosing into a big piƱata your entire team can wail on. And the Brair Javelin, which is basically a remix on the throwing axes from Bardin, being slower and heavier but still possessing the same resummonable infinite ammo as well as maybe a bit more damage and easier throwing arc to get used to, besides acting as a makeshift melee weapon you can stab with in a pinch.
Fun and useful class with great weapons, not much more to say.