2025.1 Patch 8
Dear captains,
There is a new patch available for version 2025.1.
Localization:
- French localization update by FvJ and Placebo.
- Chinese localization update by Alex Zheng, JM-LeiDao, 36 D, Xenon_Tennessee, 人生多忐忑, 肚子困脑袋饿, Parrot with Carrot.
- Russian localization update by Hard.
- German localization update by Ruby.
UI:
- Added a notification indicating when the boat is operating in silent running mode.
- Fix: Interface scale affected the new overview screens inconsistently across screen resolutions, sometimes in an odd way.
Missions:
- The "Routine" and "Semi-routine" mission type settings (selectable during campaign setup) now also reduce the frequency of side missions during patrols. Also, when they do appear, they tend to be more routine in nature.
- When Operation Weserubung campaign is active, there is a guarantee to have missions belonging to that campaign available for selection each time a new mission is being selected.
Simulation:
- Lowered the reliability of active sonar on enemy ships on Easy and Medium AI difficulties. Its range remains the same, but detection chances are reduced.
- Rough weather now negatively affects passive hydrophones and active sonars. This effect can be inspected in the tooltip of the detection notification.
- Refined the formulas for active sonar detection. Previously, a small saturation issue meant that countermeasures made no difference until a certain threshold was exceeded.
Damage model:
- Fix: Repairs performed by the crew on NPC ships were sometimes not being triggered, even when there was a repairable damage on the ship.
Graphics:
- The U-Boat is now cleaned of all visual damage after docking at any port.
- Updated DLSS libraries to the newest version.
- Fix: A model issue with one of the bunks on Type II U-boats.
Crew:
- Fix: Fixed a few instances where officers confirmed orders verbally, even though they didn't receive a direct order from the player and were changing stations for different reasons.
- Fix: Fixed instances of crew falling off board due to minor collisions.
General:
- It's now possible to use time compression in FPP.
- Fix: If HQ screen was opened while using a periscope in a manual mode and then left, the camera was entering into an invalid state and wasn't reacting to user inputs.
- Fix: The abandoned U-Boat in the side mission now has a German flag on the contacts list rather than neutral.
- Fix: Fixed several of the most common errors in the logs.
Yours,
DWS