KILL KNIGHT – KRYSTALIZED GÜNCELLEMESI ŞIMDI
Knights,
The KRYSTALIZED UPDATE is here!
We’re excited for you to dive into the latest KILL KNIGHT update, which brings with it a host of thrilling new content for you to unlock and unleash - from powerful new weapons and equipment, to the new WEEKLY DESCENT and an updated SEVER mode. Plus, delve deeper into the lore with the Demonic Kodex and enjoy listening to the KILL KNIGHT Original Soundtrack while lifting weights, doing maths, managing your finances, or whatever else you mortals do!
Here are the highlights:
New KNIGHT EQUIPMENT
New Pistols
INCULCATORS
Fires puncturing shards that spike into enemies, causing a supercombine explosion
New Heavy Weapon
DREADFALLER
Combusting laser caster that emits a beam of plasma that ruptures enemies, causing micro-detonations
New Sword
HOLLOWBRANDT
An unholy regalia, the shape of which unties the souls of demons
New Armor
UMBRARITE
Forged within the abyss, a cursed aspect that echoes with forgotten carnage
New Augment
METICULOUS AZURITE
Firing Wrath Bursts restores some Heavy Ammo
New Augment
ABYSSAL FLOURITE
Quick Absorb also attracts Health Shards, with reduced distance
NEW DEMONIC KODEX
The Demonic Bestiary
Spend Tokkens to unlock entries and reveal information on every Demon, including enemy traits, exploits, and lore!
NEW WEEKLY DESCENT MODE
Claim the highest score and beat your friends in the new WEEKLY DESCENT Mode, where random combination of equipment pieces and layers will be selected each week
Leaderboard refreshes weekly!
UPDATED SEVER MODE
SEVER mode has been updated to provide a deeper level of challenge!
New Krystalized Demons
These enhanced enemies unleash new attacks, and have increased speed and health
Killing them before they despawn grants an extra burst of Carnage Score
Enhanced Hazards
Traps such as Lasers, Spike Traps, and Blood Bombs are more deadly
Updated Spawn Patterns
Tweaked to enhance flow and maintain momentum
KILL KNIGHT Original Soundtrack
The Official KILL KNIGHT Original Soundtrack is now available to purchase on Steam (and coming soon to major streaming platforms). Stimulate your senses with over an hour of music across 14 nerve-rattling and hand-crafted tracks that will allow you to truly dance with Death.
We can’t wait for you to jump into the new update, plus we can also confirm that KILL KNIGHT will be taking part in Steam's Winter Sale!
See you in the otherworld…
The KILL KNIGHT team
—————
Full v1.2 Patch Notes
Changes
General Balance
Carnage Score Challenge Badges
Slightly reduced Carnage score requirement for some Layers
Speed Demon Challenge Badges
Slightly reduced Par time for some Layers
REGRET Difficulty
Reduced difficulty of multiple aspects for REGRET difficulty
ACOLYTE Difficulty
Slightly reduced difficulty of multiple aspects for ACOLYTE difficulty
Laser Beam Traps
Reduced damage by 20%
Enemies
General
Mortar Projectiles now have a consistent travel speed across all distances
ZEEKER
Explosion damage slightly decreased
ABYSSAL SPHERE Hexagons
Health slightly decreased
Slightly more Blood Gems when destroyed
ABYSSAL SPHERE Lasers
Laser damage collider size decreased for all lasers in “Laser Show” attack
OBELYSK
Physical collision radius decreased
WRAITH II
Reduced attack damage by 20%
PURSUER I / II / III
Reduced attack damage of Pulse Attacks by 20%
Equipment
HOLYBANE
Wrath Burst Projectile lifetime increase
Wrath Charge requirement increased
RUINSHOT
Wrath Burst Projectile damage increased
ARCHBLIGHT
Wrath Burst Projectile zap radius slightly decreased
FLUXSTRIKERS
Base Fire Rate increased
Overdrive duration decreased
SOULRENDERS
Fire Rate ramp up delay decreased
Overdrive duration increased
Overdrive bullets knockback decreased
Max Ammo amount increased
KILLBLADE
Sword Trigger damage size increased
Equipment Unlock Goals
SOULRENDERS
Changed from “Complete Solitude without lowering Kill Power once” to “Complete any Layer with Maximum Kill Power Level“
HADESURGE
Changed from “Complete Viscera without dashing through a laser” to “Complete Viscera without being damaged by any Laser“
General UI
SEVER Mode is now hidden on the Layer Select screen until it is Unlocked
Brand new Unlock animation for Unlocking SEVER Mode
Layer Select Screen
New Layer Unlock Visual Sequence
Equipment Screen
New Equipment Unlock Visual Sequence
Settings Menu
Reorganized order of Options
Main Menu
New Visual treatment of the Main Menu background
Settings
Borderless Window mode is now the default window mode setting
Miscellaneous
New Difficulty & Tutorials Popup
If the player dies many times in succession, a popup will appear suggesting to lower the difficulty and / or complete all of the Tutorials
Abyssal Sphere Boss Fight
Heavy Ammo, Wrath Charge and Kill Power are fully refreshed when starting the ABYSSAL SPHERE battle, including when using a Checkpoint
Various minor localization changes
General performance and stability improvements
Fixes
Enemies
Fixed instances of ZEEKER enemies appearing during the Final Boss fight
Fixed instances where PURSUER animations would break
TURREKTs can no longer navigate out of bounds on various layers
Fixed an issue that would cause the game to soft-lock when executing a GHAST III
Fixed an issue causing the Pulse Attack status to linger on PURSUER and TURREKT enemies
Fixed an issue where the Final Boss Hexagons from Phase 1 would appear during Phase 2
Equipment
Fixed an issue where HOLYBANE’s Ricochet was not bouncing off of certain walls in SOLITUDE
Fixed instances where some projectiles could clip through enemies without damaging them
Fixed an issue where RUINSHOT’s Wrath Burst would explode without contacting a visible enemy during the Final Boss fight
Abyssal Layers
Fixed multiple areas in Layers where players could get out of bounds
Fixed multiple instances of certain enemies spawning in unnavigable areas of VISCERA
Fixed rare cases of navigation blocking issues that occur after a layer phase transition
Goals and Scoring
Fixed an issue where game time continued to update while watching the Ending Cutscene
Players are now no longer able to mistakenly earn Challenge Badges on SEVER mode
Equipment Goal UI now properly shows which active Goals are still achievable during a run
Fixed an issue where the player could fail the “Speed Demon” goal by a matter of milliseconds
General UI
Fixed an issue where the 'Tutorial Complete' text failed to align properly after completing any tutorial in Japanese language
Fixed UI overflow on the Equipment screen for certain languages
Fixed various privacy policy issues
Popups no longer have textured backgrounds
Removed dotted texture from Weapon hover over highlights
Fixed the health bar PFX sometimes glitching
Fixed various missing strings
Fixed an issue where the Kill Stream UI would turn off before the Kill Stream was actually ended
Fixed an issue causing the Unlock PFX to not trigger when buying equipment
Fixed an issue with the Heavy Ammo UI bar not properly filling
Fixed an issue where players couldn’t access the back button on the Credits screen on Steam Deck
Fixed the fast forward sometimes button not working on the Credits screen
Updated the wording for some Post-run Challenges
Audio & Music
Fixed an issue where the ‘Level Start’ audio clip would play at the beginning of a tutorial level
Accessibility
Fixed an issue where the Health bar would mistakenly appear blue instead of green when the ‘Flicker Reduction’ option is enabled
Leaderboards
Fixed an issue where leaderboard placements above 10 would not properly display ‘Old Best’
Fixed an issue causing leaderboards to constantly scroll even when there is no user input
Fixed an issue where UI elements would be permanently highlighted
Settings
There is no longer a slight delay when opening the settings menu
Miscellaneous
Fixed an issue where dying at the same time as the Final Boss would soft-lock the game
Fixed an issue where the player would spawn facing away from the Final Boss
Fixed an issue causing the Final Boss VO and subtitles to not be in sync
Platform Specific
PC
Fixed an issue in the Tutorials menu where a tutorial would stay highlighted even when not visible on screen
Fixed ‘New Best’ text overlapping with the player’s score in Japanese and Russian
Fixed an issue where the game would minimize when not in focus on Borderless mode
Fixed ‘Submit’ text appearing instead of a button icon on the Controller Disconnected popup
Fixed incorrect navigation on drop down menus when using keyboard and mouse input
Fixed the spacebar icon clipping over boundary box
Fixed an issue causing friends to not appear correctly on Leaderboards when switching Steam accounts
Fixed dpad/joystick inputs not registering on Leaderboard screens
Fixed various UI elements not appearing as intended on widescreen monitors
—————
KILL KNIGHT is available now on Steam!
Social Links:
Join the Discord
X/Twitter: @KILLKNIGHTGame
TikTok: @KILLKNIGHTGame
YouTube: @PlaySideStudiosOfficial
Instagram: @PlaySideStudios
Facebook: @PlaySideStudios
Find out more about PlaySide Studios on their official website