🔫 L️ Şimdiki ana güncelleme <TAG1>
Hello dear players,
The major update is now available
Following the update, we recommend starting a new game to fully enjoy the gameplay improvements and avoid any potential conflict with your previous game save.
Overview of changes
Gameplay improvements
Possibility to lock onto enemies
Improved melee combat
New laser aiming ability
Manuel reloading replaced by an overheat system
New button dedicated to activating the Supernova
Controls improvements
Better control of crouch and run, easier menu navigation
After a GAME OVER, the player will now return to the latest save (the previous respawn system is still an option)
More intense battles: difficulty adjustments and improvements to boss fights
New and improved sound and visual effects
Performance optimization
Various bug fixes
New text languages available: Polish, Czech, Russian, Korean, Simplified Chinese, Traditional Chinese, Arabic
DETAILS
General updates
After a GAME OVER, the player is now spawned at the last savepoint instead of instantly respawning in the battle
New and better located savepoints
Improved aiming: New option to add a laser aim. Aim-assist sensitivity has been adjusted
Controls adjustment - Key points:
Manual reloading replaced by an overheat system
Addition of a manual enemy lock-on button
The supernova can now be stored and triggered with a dedicated button
Sprint can be activated with a simple press of the Sprint button
Crouch is now activated with {} while Conrad is not moving
The directional buttons can now be used in menus and inventory
Molecular Analyzer is now automatically triggered when necessary
Melee attack improvements
Overall difficulty balancing - Key points:
Fine-tuning of fight difficulty in certain parts of the game. Implementation of a 3-medkits limit. Users cannot save up infinite medkits
Boss battle improvements (patterns, visual effects)
Cameras and HUD revamp in the final zone
Significant improvements to in-game HUD and menus
Tutorials update: explanations of new game mechanics, better organization of existing helps, clearer guides
Improvements to performance and stability
Various bug fixes: Cameras, Menus, Visuals, Collisions…
Notable fixes in this update
Fixed mini performance freezes on the Tarmac part of New Washington Returns, after descending the stairs
Fixed issue where the Activation & Deactivation of the Flow Analyzer could stop working after the first use of the item
Fixed issue in the Mandragore in which the player could leave the playable area and get stuck in the scenery after using the "jump" function in a corner of the hideout
Jungle: Fixed an autosave that could be triggered on the zipline, causing Conrad to fall into the void each time this save was loaded
Fix of an issue where the Heavy Mod VFX blasted Conrad instead of the enemies
Fix of an issue where Conrad could go and fight in an area out of camera range
The “Deliver packages” mission doesn’t restart anymore when the player reaches Atlantica after finishing it
Fix of an issue where the wrong input was displayed in the Missions panel
🔫 Play Flashback 2 now!
https://store.steampowered.com/app/2008420/Flashback_2/
📬 Stay connected!
Twitter - Facebook - Instagram - TikTok - Discord