Patch 1.0.1 - Play With Controller AND Keyboard Simultaneously!🎮⌨️
We’re excited to announce the release of Patch 1.0.1 for Big Helmet Heroes on PC!
This update brings several key changes, including a highly requested feature: support for both keyboard + mouse and gamepad simultaneously! Now, Player 1 can enjoy the game with their keyboard and mouse while Player 2 joins the action using a gamepad. We hope this makes your co-op experience even more fun and flexible! 🎮
But that’s not all! This patch also includes a variety of other bug fixes and improvements to ensure a smoother experience. Thank you for your continued support guys!
🗒️ Patch Notes 🗒️
Add support for keyboard + gamepad : you can now play with one controller for the player 2 and the keyboard and mouse for the player 1 (PC VERSION)
Add native support for dualsense (PS5) and dualshock (PS4) controller (PC VERSION)
Add some visual feedback when you can’t use your superpower
Add confirmation pop-up on multiple spots to avoid missclick
Readjust size of apple collider to make it easier to pick up
Add a visual effect when unlocking puzzle cage
Add a visual check icon on the cage that you already found
Fix issues related to checkpoint, enemies should respond correctly if you restart the game from a checkpoint
Fix issues when respawning in co-op making the camera go to some weird location
Fix Steamdeck loading screen cutoff on some resolution
Fix cutscene stretching on some resolution
Fix Multispecter: the specter shouldn’t hit the player anymore
Fix issues where the player couldn’t attack anymore after a slide
Fix issues where the input of superpower was displayed in an area where it’s impossible to trigger a power
Fix issues where the enemy character doesn’t rotate correctly when receiving a hit
Fix issues where the screen after the level 5 was not at the good opacity
Fix issues where the player can be stuck in the ground during a hit by the scorpio boss (runner phase)
Fix issues where selecting random heroes in exalted mode give to the player 2 heroes instead of one
Fix issue where the player could stay in fire forever if they get hit by a frozen effect right after
Fix issue where the player could stay in frozen effect if they get hit by a fire effect right after
Fix input not activated after restarting level if you die when you fall out of the map
Fix 2 players getting same puzzle piece (and same weapon or projectile item) at the same time which was blocking the player in a holding position without having the object in hand, now prevent coop player from grabbing player during a take/grab/throw action and player is uninterruptible when holding a puzzle piece
Fix issues where distance weapons have unlimited ammos after restarting from a checkpoint
Fix issues where weapons and shield didn’t dissolve during enemies death
Fix issues during giant superpower, the player wasn’t invulnerable in some cases
Fix issues in level 13 - a little scorpion staying stuck in one arena avoiding the player to continue
Fix issues with stamina and apple pick-up sound wasn’t playing due to issues with sound spatialisation
Fix a crash that can happen when the player shoots with a distance weapon and takes another weapon at the same time