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cover-Drova: Forsaken Kin

Sunday, January 26, 2025 5:11:11 PM

Patch 1.2.3 is live

Travelers of the Otherworld!
We have just released patch version 1.2.3. It contains small bug fixes, which you can read about below.
We have a format called Behind the Pixels. There we will upload a new episode every Sunday and answer your questions about Drova or game development (video is in German, but with English subtitles).
https://youtu.be/-V4XCseVMjw This time it's about modding and game development.
We are working hard on our next patch 1.3, which will be released at the end of March.
Have fun with Drova and have a nice weekend,
Just2D
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Changelog

Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update:
Soft- and Deadlocks

Fixed a case where items could not be given to Adalgis for the quest
Fixed a bug were Doro doesn't move to Nemeton during the quest

Changes/Tweaks

Tweaked all hit boxes and timings on humanoid melee attacks
Improved pathfinding of Leshens

Fixes

Fixed aggro behaviour sometimes triggering through walls
Fixed worms sometimes healing themselves while being in combat
Fixed a bug where the door for missing weapons quest was not opened in time
Fixed a bug where Ivera moves back and forth
Fixed NPC journal entries when using letters that are not included in English alphabet
Fixed Jagged Knife not actually causing proper bleed damage
Fixed a bug when dragging & dropping of abilities on themselves in the spell panel
Fixed Bady not regenerating health after fighting him
Fixed a bug where a new character was loaded after dying without autosave being active and never saved manually yet
Fixed a case where water creatures in the moor left the water
Fixed lots of typos
Fixed lots some obstacle colliders in the world