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Thursday, October 31, 2024 9:18:18 AM

PATCH NOTES 2.0.17211.0.315 + Online Beta Patch #3🚨




Hey Pond Residents! 🐸
We’ve just rolled out the Build 2.0.17211.0.315 And it brings a bunch of important fixes for both local co-op and the online beta. 🛠️.
Check out the latest improvements below:
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.
🛠️ Bug Fixes:

Chests in Fish and Chipz Boss room rewards now don't go off limits.
Axolotl no longer hides behind walls in the Pond Pincer room.
Visual issues with lava in the Blacksmith biome have been resolved.
Wall collider issues in Snow Biome shop are fixed.
Flying and hovering enemies now take damage from Axolotl floor hazards but not biome floor hazards.
Chests now have a falling SFX in the tutorial.
Spawned enemies now have sound effects in the tutorial section.
Supreme Collector description in Blisstaker’s Shop display in the correct language.
“Restock” is now translated correctly in Catalan in the item shop.
Boom Bow now triggers its explosion effect as expected.
Black Tea fountain provides consistent HP recovery in both Axolotl and Axolittle modes.
Entering the C'thulotl room no longer triggers a black screen if you pause the game while the room is loading.
Weapon damage applies correctly in the C'thulotl room.
Skip executions setting is now saved and remembered.
Damage from "Hammerhead" and "BoomBow" upgrades is now correctly applied.
HUD/UI scales properly across all screen resolutions.
Artifacts in black borders on non-16:9 screens have been resolved.
"Delete file" pop-up now shows clear buttons instead of text prompts.
Casino chip functions as expected.
Casino chip no longer works on Blacksmith since it's not a shop.
Players skipping the tutorial or starting a new game in Co-Op now receive 10 nuggets.
Final boss displays the Win screen instead of the "Oopsie" screen.




🧊 Patch Notes for Online Beta Build :
Beta Build: v2.0.17480.0.318

Using the Healing ability at full health no longer deals damage.
Fixed issue when revived, the player is 1 Hp but visually is full health.
Resolved black screen issue for Player 2 after finishing, abandoning, or dying.
Partially fixed the hardblock when players die in a run the report screen doesn't show up and must close the game.
Visual bug with King Leech and weapon duplication issue have been fixed.
Players starting a new game now receive 10 nuggets.
Player 2’s bullets no longer visually disappear during reloading.
Visual discrepancies with bullets have been resolved.
C’hutulotl’s 1st phase tentacle and donut attacks are now properly synced.
Fixed issue where healing while dead made players non-revivable.
Resolved discrepancies when Player 2 dies while using the snack ability to heal.
Fixed issue when having a quest progression pop-up and Player 2 pauses the game, Player 1 will be softlocked.
Fixed issue when Player 1 dashes, Player 2 was able to walk through some colliders.
Poison Status no longer stays after reviving a poisoned player.
Fixed issue where Player 2 was duplicated after abandoning a run.
Fixed issue where Player 2 was duplicated, and Player 1 is softlocked after respawning.

To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!
🔗 https://discord.gg/ak-xolotl
There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.

Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.
Happy hunting, and see you at the Pond!