Patch notes 2025-02-12 (experimental)
Hello, everyone!
We’ve got another batch of experimental Update 7 tweaks. Big thanks to all players who report the issues they encounter, be it via the post-crash screen or other channels such as the Steam forums or Discord. You rule!
Bugs
Removed the random shining pixels from some models. Beavers like it fancy but come on.
Removed the mention of Extract from Dirt Excavator’s description since it no longer needs it. This description will be in English for all languages for the time being.
The Flooded status is no longer displayed for Zipline Stations and Tubeway Stations because water does not affect these buildings.
Fixed the shadows of buildings that were rendered on incorrect layers when the player used the layer tool too quickly. Fast and furry, eh?
Fixed the Power Shafts in construction that were rendering as if completed.
It is now possible to select Motivatorium by clicking the building’s underground parts.
Fixed water not rendering correctly on map borders.
Fixed the Scarecrow’s crooked base.
Fixed a visual bug in terrain blocks of different heights placed next to each other.
Fixed the too-deep entrance to the Hauling Post.
Fixed the incorrect shading on ropes in Double and Triple Floodgates.
Fixed a crash occurring when displaying the tooltip over UI elements.
Fixed a crash caused by placing a Large Water Wheel on the bottom of the map.
Fixed a crash caused by building a Tubeway under a platform with another Tubeway on top. Yeah, that one sounds familiar.