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cover-Cities: Skylines II

Thursday, November 16, 2023 3:00:38 PM

Patch Notes for 1.0.14f1 hotfix

Hi everyone. Today we have another round of gameplay fixes for you, and as Mariina mentioned in the CO Word of the Week, this is the last of the weekly patches. Going forward we are working on bigger fixes, which of course take longer. CO Word of the Week continues weekly to keep you up to date on what we're up to.
Bug fixes & improvements:
Reduced occurrences of texture resolution dropping
Fixed case where in-game would appear black when playing offline
Fixed undesired clothing variations
Fixed "Garbage Pilling Up" warning notification icon not being removed after garbage is collected
Fixed citizen model changing when characters go in/out of buildings
Increased citizen preference to park cars on building lots vs roadside
Fixed multiple pathfinding bugs and general improvements
Improved calculation accuracy for fitting pickups on parking lots
Fixed bug resetting line visibility when changing the Transport Overview Panel tab or transport type
Fixed flaws and optimized air pollution, especially on the Tampere map
Added "Under Construction" section and progress bar for spawnables SIP (Selected Info Panel)
Hid other SIP sections until building construction is completed
Added button to toggle visibility for whole list of lines at once
Balanced parking buildings' construction and upkeep costs, electricity and water consumption, garbage accumulation, XP rewards and workplaces
Increased passive service coverage range and effect of the Elementary School, Medical Clinic, Hospital, Fire House, Fire Station, Police Station and Police Headquarters
Balanced processing and sewage capacity of Wastewater treatment plant Extra Processing Unit
Fixed coverage not shown fully green when placing Police station
Tweaked terrain cliff texture tiling and detail texture values
Fixed padding issues in the main menu
Fixed Japanese UI layout issues
Updated credits