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cover-Counter-Strike: Global Offensive

Thursday, December 7, 2023 12:59:24 AM

Release Notes for 12/6/2023



Fixed an issue where the player's shadow would sometimes show the incorrect animation state
Weapon switching after releasing the fire button(s) will no longer cancel grenade throws (but round restart will)
Various animation system optimizations
Various minor bug fixes to demo playback



Fixed a bug where starting pistols weren't showing in the Pistols tab of the Equipment view
Fixed an issue where silencers would not be shown on weapons when held by characters in the UI


Mirage:
Fixed a gap under the door at Middle

Anubis:
Added a grenade clip to the wall at Bridge

Vertigo:
Changed the collision properties on railings to emit the correct footstep sounds

Nuke:
Fix for the sun material not blooming and adjusted the size of the material
Cleaned up redundant skins on metal_door models to prevent workshop mappers hitting fatal errors for missing assets
Fixed a visibility bug at Garage when looking towards Hell
Changed the collision properties on railings to emit the correct footstep sounds

Inferno:
Changed the collision properties on railings to emit the correct footstep sounds
Fixed an issue where some chimney models would disappear in the skybox

Dust2:
Changed the collision properties on railings to emit the correct footstep sounds