Sea of Thieves Release Notes – Hotfix 3.3.0.1
Wild Seas
This hotfix addresses a number of issues identified following the launch of Season 15, while cracking down on players using methods to accelerate their progress through The Hunter’s Call much more quickly than intended. For more information on the steps being taken by the team, read the latest Season 15 State of Play Forum post.
The Hunter’s Call Trading Company
Following review, the team has identified that the reputation required for each rank was set higher than intended, slowing progress through The Hunter’s Call at higher ranks. The requirements for each rank have been corrected and players will now progress at the intended pace.
Due to this change, players who have made progress since Season 15’s launch may find they move up to the next Hunter’s Call rank upon starting their next session. We will continue to monitor player progress and may make further adjustments if required.
Crews cashing in their hunting hauls to The Hunter’s Call representatives at Outposts and Seaposts will now find they provide the same payout as the Sovereigns, ensuring that Captains can use these conveniently located services.
Updates
Quest Table Voyage Cooldowns – Temporarily Disabled
The previously announced Voyage cooldowns have been temporarily disabled to protect game stability. These restrictions will make their return in a future update.
Crews who start and cancel the same Voyage repeatedly in a short space of time will now find that the Voyage is placed on cooldown and cannot be voted on for a short duration.
The following Voyages have had this initial cooldown applied: Medley of Gold Hoarders, Executive’s Lost Shipment, Ashen Executive’s Lost Shipment, Ashen Captain’s Treasure Vault, Bounty for a Skeleton Lord, Legendary Search for Cursed Treasure.
The recently introduced Pirate’s Fishing Map and Hunter’s Fishing Map for The Hunter’s Call have also had a cooldown applied to prevent crews from forcing the island location and gaining reputation at an accelerated rate.
Fixed Issues
Gameplay
Players lobbing throwables above or below deck across all ship types should no longer find they explode on contact with invisible surfaces.
Addressing the above issue has meant that a previous fix to throwables interacting with the rear hull of the Galleon (3.3.0) has been reverted to prevent further impact. This issue will be addressed in a future update.Fishing Voyages
Crews should no longer find themselves able to catch more Treasured Fish than intended on a single Voyage.The Hunter’s Call Trading Company
Players will now find Crates of Rare Fish Scales when taking on Raid Voyages for The Hunter’s Call.
Players will now find that any Treasured Fish sold will be tracked correctly towards The Gold Seeker Pirate Milestone.
Players will now find that Voyages completed for The Hunter’s Call will be tracked correctly towards The Voyager Pirate Milestone.Visual and Audio
Players equipping The Hunter’s Call Emissary Costume will now find that any masks are hidden to prevent visual distortion of their pirate’s face.
Pirates of all body sizes should now find that the following scars display correctly when equipped: Flameheart’s Revenge Scar, Fates of Fortune Scar and Shadow Tide Scar.Performance and Stability
Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session. (Released previously as part of an interim hotfix.)
Known Issues
To learn more about known issues in Sea of Thieves currently being tracked and their status, head over to our Known Issues support site article.
Full Release Notes
These release notes cover a hotfix. For full details on recently added game features, see the release notes on our latest content update.
Download and Installation
Download Size:
Steam: 1 GB