logo

izigame.me

It may take some time when the page for viewing is loaded for the first time...

izigame.me

cover-Shapez 2

Thursday, December 12, 2024 10:26:15 AM

shapez 2 - Güncelleme 0.0.9

Hello everyone!
Update 0.0.9 is now available, which introduces a lot of the improvements and changes we mentioned in the past couple months! Most of you will see some major performance improvements, especially if the reason for poor performance was the game only using a single core of your many-core AMD processor.
Our focus now shifts to the first major update of shapez 2: Update 0.1.0, set for early 2025. While 0.0.9 already includes a fair amount of the feedback you gave us, we have big plans for 0.1.0. This will be an update you'll want to come back for!
If Update 0.0.9 doesn't download automatically, be sure to restart Steam. It should show '0.0.9-rc6' in the lower right of the main menu.
Changelog
Highlights
Multithreading support: Support for multi-threaded simulation (enabled by default) for up to 40x improved simulation performance depending on hardware. For more information on this topic, check out our previous devlog:https://store.steampowered.com/news/app/2162800/view/4469355336712585838
New Space Belt visuals: Reworked Space Belt visuals to more clearly show the layers of Space Belts and what shapes are transported on which layer. Space Pipes get the same visuals but with a cyan hue as a placeholder; their proper visuals are still being worked on.












Gameplay
Wires signals are now stable, even when off-screen
Added the Statistics Panel, which shows delivery statistics and structure counts



Added Shape Multiplier Upgrades, allowing you to spend excess Research Points to multiply the delivery of a shape
For example, delivering a shape would count as delivering 2 of that specific shape towards your goal. This is a very late-game option mostly for Operator levels
New Platforms: 1x3 and 2x3 platforms (replacing T- L- and Cross platforms)
Old platforms will continue to work and can be copy/pasted, but are no longer in the toolbar. (Edit: They will be back in the toolbar for Update 1)



Automatic completion of random operator levels
Fluid miner extensions are now unlocked by default
Improved autosave speed by utilizing multiple cores.
Labels now support special characters, numbers and multi-line text
Some characters may not be fully supported yet, so be sure to poke us with suggestions!



Game Design
Added space belts + pipes to the train toolbar



Added hotkey (default 'N') to reset the camera to point North again
Visual
Improved game creation flow to highlight the alternative game modes (hexagonal / hard / insane)



Bug fixes
Fixed various simulation precision issues (esp. off-screen)
Fixed random operator level shape generation
Fixed comparison gate not being mirrorable
Fixed blueprint icon being overridden with save-as
Fixed blueprint toolbar configuration not synced via steam cloud
Fixed ability to create infinite paint by mixing tertiary/secondary with primary colors
Edit: This fix changed some color mixing recipes. Certain 0.0.8 color mixing setups may output a different color in 0.0.9Fixed various number formatting issues
Fixed performance issues when using trashes as decorations
Fixed Intel Arc(TM) GPUs being detected as low-end
Fixed escape sequences breaking blueprint names
Fixed empty markers showing broken tooltip
Fixed rail twisters breaking train line preview
Fixed train (un)loaders not showing progress on lower graphics quality
Fixed debug.export-game-data not working
Fixed wire simulation not behaving as expected
Fixed belt filters dropping items when switching signals quickly
Fixed automatic tunnel placement not working as expected with train stops
Fixed various visual issues
Fixed rail twisters breaking train line indicators
Lots of other minor bug fixes and improvements!
Known issue
Enabling "Parallel Rendering" in the game settings can significantly boost the performance even further, but some players reported encountering some stuttering, so it's disabled by default.
Join the community:
Discord Reddit Suggestions Portal X / Twitter YouTube