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cover-Barro 2020

Monday, January 8, 2024 7:23:50 AM

Barro 2020 Review (𝐎𝐌𝐍𝐈𝐂𝐑𝐎𝐍)




MY RATING:
✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘ ✘
0 / 10


All Barro games are asset flips
But what is an asset flip and why is it so important or even bad?
An asset flip is a type of shovelware in which a video game developer purchases pre-made assets and uses them to create numerous permutations of generic games to sell at low prices. Such games tend to be viewed by gamers as uncreative, and as diverting attention from less popular high-quality titles. Asset flips have been noted to be a problem on many online distribution platforms, especially Steam. The Nintendo Switch eShop has also been accused of allowing the sale of asset flips.
Asset flipping is a term applied to the practice of buying or using basic, pre-made/pre-rendered assets in video game development, without changing them or adding original assets around them. Often used as a pejorative term, and generally consider games made using poorly considered, flipped assets to be shovelware.
For example, say you're a beginner who wants to develop a game in Unity or a similar development engine. If you're a novice, you might buy some assets or a demo game from the Unity Asset Store to use as a foundation for building your first game. Assets like this can also help you have a pre-made world, so you can focus on other areas of expertise, like game physics or enemy AI.
Using assets in this way is fine. In fact, using pre-made assets to make your game is also fine, as long as your game is actually playable. If you've ironed out any glitches, created some nice atmospheric effects, and your characters and NPCs work in harmony, then there's no reason you shouldn't market your game.
However, just throwing a bunch of assets together that don't work, or simply renaming a demo intended as a foundation, in order to just make a game quickly and then market it with no thought, is when asset flipping becomes a nefarious practice.
Basically, there is nothing wrong with using or buying a pre-built asset to use in games.
But if it is offered 1:1 or barely changed as a new game, then it is definitely an asset flip or, in other words, a fake game that only serves to take money out of people's pockets.
In this case, the Minicar Race Creator was used for the Barro games and if you If you look at this you will notice that it is almost exactly the same.

Of course, it's up to everyone whether you buy such games or not.
However, it is and remains unethical because it is theft of intellectual property and is essentially nothing more than a cash grab, which also violates the license agreements and terms of use.
In addition, it is simply harmful for the entire games industry and especially for all the indie game developers who often get lost in the mass of such asset flips, which is really a shame.
Review date: January 8, 2024

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