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cover-Chants of Sennaar

Wednesday, September 6, 2023 4:48:14 AM

Chants of Sennaar Review (gghfgfgfg)

i think this game is really fun and creative!! but once you reach the final segment of the game (fifth area and onward) it stops being fun and creative!! the language puzzles don't really get a satisfying climax other than the part where you combine anchorite glyphs to make new ones, i really like that idea but you only do it for 2 minutes and then never do it again and these ending parts consist scarcely of puzzles and mostly of backtracking and stealth sections! these two things are oft hated already, but the meandering point-and-click gameplay makes them especially tedious!
the plot becomes really boring when it stops being intertwined with the language puzzles, so it was hard for me to be invested in what was happening between the fifth area and the end of the game. however, even though the ending disappointed me so so hard on the puzzle gameplay front, i do really like some of the flavor it offers (such as the connections you built between the peoples becoming the symbol for "God" and the tapestries changing to reflect how the people's perceptions of each other have changed , i really like both of these things i just wish i was solving hard puzzles as well)
i still recommend the game though!! i feel really bad shitting on the ending so much because my experience with the rest of the game was very positive!!! this is a very underexplored premise for a puzzle game but its one that really appeals to me specifically and for most of the game it delivered very well on that front. the design of the different languages is very satisfying and there was no particular puzzle where i felt unfairly stumped. if youre also super interested in the concept of a language translation-based puzzle game i think this game is definitely worth playing. i just thought the ending was really boring