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cover-Disney Dreamlight Valley

Tuesday, January 10, 2023 9:51:53 AM

Disney Dreamlight Valley Review (м)

I wanted to write a review for the game much earlier, but I waited until I had completed all the quests in the game.
It's lovely, peaceful and very relaxing.
The gameplay feels a bit like My Time at Portia, but with Disney characters. The graphics are likewise, too.
You must fish, gather, mine, and grow resources, which are used to build various objects needed for your quests.
There are times when you need to find hidden items, cook meals, or fetch items requested by other characters.
You can furnish your house and the map with over 1000 different furniture items, and you can customize your character with over 700 clothing, hairstyle and accessory items. There should be something for everyone.
I think the main difference to My Time at Portia is that there is no combat.
Dreamlight Valley is safe to play, even for young kids.
Voice acting and music are both very enjoyable.
The world design is nice, even if I wish it was a bit larger.
Some people wrote that the game was grindy, but I didn't feel like it was. Of course some things need more resources than others, but isn't that the case in all games with item crafting?
The game is in early access, but the only bugs I personally noticed were:
- Characters that spent time with me occasionally got stuck in a rock while I tried to mine.
- At the end of Buzz's quest "The Definition of a Hero" the game completely froze. After closing it via task manager and restarting it, the game continued to run fine, tho.
I loved playing the game as you can tell, but there are also so minor issues that bothered me:
Donald. He is annoying. He keeps getting anger attacks where he throws himself to the ground and speaks gibberish. The first few times it's funny, but he keeps doing it so often that I sometimes wish that I could just remove or drown him.
Some of the quests. Most of them are fine, but there are some that can only be done / completed at certain times of the day. The game's daytime is connected to your real-life daytime, so if you're playing at, let's say 8 in the morning, it will also be 8am in the game.
There's a quest that requires you to do tasks in the morning, during the day, and in the evening.
So if you're not able to play the game at this time, well, sucks to be you, I guess?
At first, you'll be overwhelmed by quests from all the characters. However, when you reach the end game, it feels as if the developers padded the playtime with unnecessary waiting.
For example some seeds will need a few real-life days to grow. Some quests lock each other out, so you can't even do some of the other quests while you wait.
Dear developers: That's annoying. Just remove this nonsense.

Overall, Disney's Dreamlight Valley offers a lot. Currently in early access there are already about 60 hours of quests, tons of customization options, a lot of lovely characters, beautiful scenery and music. There is no violence, so the game is suitable for children.
The only things I would like to see in the future are more quests and more characters, as well as the removal of the annoying "wait a few days" interruptions. Maybe add some Achievements?
I'm aware that the game is going to be free2play someday, but I believe right now it's well worth the current price of 29,99.