Evil Wizard Review (六十七匹の稲妻炎カニ)
It's a quirky game with a lot of references in the gaming industry, bosses are damage sponges if you don't use an element they're weak to. I LOVE using fire and lightning in games and sadly, I have to play switch-a-roo all the time. I'm not a fan of switching spells all the time.
There's one thing that struck me the most. The devs are either knowledgable or were spot on by chance, because at some pedestals, you need to activate them with an element. If you don't have it euipped, the Evil Wizard will say "I'm not a magician!", which is the long word for a "mage", "Mages" don't require a catalyst, and so they can cast whatever they want, while "Wizards" needs a catalyst and usually focuses on an element or two... In other words: "mages are versatile and weaker than Wizards, BUT Wizards are stronger in their alignment(s)"------ An other way to separate them by roles, Mage is "tactician", while Wizard is "offensive/defensive/support", but often only 1 of these 3.
(A lot of people don't know the differences between "magic oriented roles", such as Nightblade/Battlemage/Spellblade/Mage/Sorcerer/Wizard/Warlock/Paladin/Clerk/Priest/Chaman to name some. Different words exists for different purposes, ya know?)
"tactician" = average in offensive/defensive/support with a knack to find flaws in opposing strategies to counter with a plan
Sadly... I don't think it's worth the full price, it would be in the perfect price range if it was USD$10 (estimation from cost in ¥).