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Tuesday, January 14, 2025 8:24:44 PM

Hard Bullet Review (≠, Warrior of Love)

I really want to give this game a positive rating, but after playing and then uninstalling and then coming back and reinstalling and playing several times over probably a year or two, I think I've decided that I just have to leave a "negative" review. I've been thinking about exactly what it is about the game that I don't like, and I think it really is a "thousand cuts" sort of situation. I loaded it up this morning, and standing in the prep room of the "rooftop" map, I was preparing my loadout. I grabbed a few pistols, I put them in the armpit holsters. I went checked to see how grabbing them would feel. My left hand held a pistol, and there was a baton in the other hand? I must have grabbed it off the wall when I went for the revolver. This sums up the bulk of what happens in most areas of the game. There's so much haptic feedback any time I move my controller at all, without directly looking (which as I'm sure many people know, is not easy to do when your holsters are located directly below your head, causing view swings and character model rotations) it's impossible to see what you're grabbing. On top of the fact that this game is supposed to be fast-paced action, it's not practical.
To speed things up, the physics are meh. Enemy animations are lacking, rigid, and just not very good. The game totes a pretty in-depth gore system for enemy model destruction, which is cool but gimmicky at best. And a little revolting. It's one thing to see it on a monitor screen, it's a little more stomach-turning on a headset. The gunplay is... fine. Hotdogs, Horseshoes and Hand Grenades I think has ruined VR shooters for me. I can't fault this game for that.
I noted a lot of people had performance issues. It works on my machine, which I know is not helpful but I have an i7 10700k and an RX 6800. Computers are weird.
In case it's not clear, it's a little hard to articulate exactly why I can't put much time into this game. There's a lot of small things that come together to make it a generally difficult experience. I really do want to like it, it seems fun, but it would take considerable time, effort, and likely a lot of rewriting to fix the issues I have with this game and I don't think any of that's happening.