Lok Digital Review (Tsongor)
Elegant, flawless and smooth in every aspect.
Hands down the best puzzle game I have played recently. If there is a perfect word game, it is LOK. The puzzle design is genuinely fresh, intriguing, elegant, and will always get spiced up with something new and exciting. The difficulty curve is nice and even. There are both easy and hard puzzles available. If you want some casual fun, you will find it here with the base experience, but seasoned puzzle players will also find their challenge, with the harder, star puzzles.
Each new Word learnt and mechanic discovered is an interesting spin on the puzzles going forward, supplementing the existing mechanics, and also making them more and more fun, the star puzzles even more challengeing and complex, yet not overwhelming. The hint system is multi-tiered. Even if you get really stuck and feel like you have to use a hint, it wont spoil the entire puzzle, each small hint will just make the puzzle slightly easier, until you hit that sweet spot where the difficulty is just right for you, so you will still get that satisfying sense of achievement.
The Daily Puzzles are a nice extra you can return to every day if you want more content. Also has a Level Editor, which is something good to fiddle with if you get some cool ideas for a LOK puzzle.
LOK has a Demo (which is always a big positive in my book), with a good chunk of the game (~1/4). Honestly, just try it right now.
The hand-drawn artstyle is impeccable, the animations are silky-smooth, the developers knew what is enough to keep the game clean and polished. Thank you Blaz for making this absolute gem of a game, and thank you Icedrop and Draknek for digitalizing it. I would have never played this masterpiece without you. 10/10 stellar work.