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cover-Police Simulator: Patrol Officers

Friday, September 2, 2022 8:09:19 PM

Police Simulator: Patrol Officers Review (MPprince)

I will post my recent recommendations on the September version of the Beta release. As a real police officer, hopefully some of these could be added. Hopefully this is seen by the developer. I recommend the game because it is interesting and quite immersive at times. It could be an all time great with some really good updates. I will update my review in the future.
"Hello Mr. or Mrs. Developer. I love your game, I am on my way to post a positive review. As a police officer, can I give some suggestion to add to realism:
Chasing:
- You should be able / and required actually, to yell "stop police" as you are running. Also in many jurisdictions you are not permitted to use intermediate force options such as Taser on fleeing individuals. Typically you present that force option when presented a threat queue of some kind, even as simple as them turning to fight. You would not threaten to Taser an individual in the back for example. Also the yelling "stop police" identifies you and makes clear they are under arrest, and being lawfully ordered to stop.
Car:
- You should be able to roll up and talk to citizens from your car. Often we stop and say "did you see this guy". Could be good for open warrants. You have already addressed driving mechanics in the newest beta here, so thanks for that.
MVA/MVI Collision:
- You should be required to follow up regarding injuries or at least note them before they leave in ambulance. This typically goes on to the collision report and in the police report. I am also yet to have witnesses standing near by. I would like to walk around the immediate area and maybe find an "independent witness".
Disturbance:
- I am only a few hours in, but are there any disturbances in this game? Such as two individuals (could be domestic related too). Would be interesting to come across a couple arguing or have a fight develop, then you split the parties and talk to each one. Not sure if this comes up, but a few hours in and I hope this is something to do eventually.
Dialogue:
- Criminals or "clients" as we say, are rarely as nice as the ones in the game. They need a bit more edge, not cartoon like, but a bit more realism. Also whining about an expired DL ticket is probably not their focus when they just got arrested for fleeing and Theft.
Other police officers:
- First of all, we need way more NPC models for the officers. Like, waaay more.
- I would like to see other police cars driving around. The only other cars I have seen at this point are the transports. Again, not sure if this comes up later, but after hours, I would expect to see some of my buddies on foot patrol, or stopped dealing with other stuff. As dark as it is, officer injured or down scenarios? Sometimes the question is, do I provide aid to my partner or go after the suspect? Would be good to make those calls and deal with some dynamic situations.
Overall, for the price tag and concept, I find the game very interesting. I think some of these realism additions could really make this an all time great "sim".