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Wednesday, January 19, 2022 8:52:51 PM

Red Tether Review (Biohazard063)

*Enemy fleet: Check.
*Ship Weapons: ERROR
*Space Bungee cord: Check.
"We can work with this."
Now for the more serious part:
Red Tether is a wonderful take on a rogue-lite shmup-style game focusing on one mechanic and making it work in a variety of ways for you. That "space bungee" will be your offense and your defense so better get good with it. Other than that, you'll get the usual rogue-lite elements such as randomized enemies, a variety of items to find and some permanent stuff to unlock. What's not to like right?
For those familiar with the other work from Sleeper Games, you'll find some similarities between Red Tether and Hyperspace Dogfights but due to the mechanic of the tether, feels more slow paced and more "puzzle-y" compared to the chaotic (yet fun) mayhem that was HD. Don't be fooled though, stopping is still a bad idea. And the action just keeps coming.
And if Sleeper Games' earlier work is something to go by, it's safe to say the community will still have a good impact in the future shape of this game with regular updates.
And to end things on a lighter note; here are some fun things to do in this game:
*Pull the missile launcher of a ship, hit the ship with it.
*Give the ship that shot a missile at you his missile back.
*Hit a ship, with your own ship. Become the missile!
*Hit a ship, with another ship.
*Hit a ship, with the debris of his friend...ship.
*Use a ship, to fling yourself into another ship.
Yeah, you'll be hitting a lot of things with a lot of other things. It's pretty great.