Software Inc. Review (Hellfire)
A titanic effort for a one-man-show, it's the most detailed and sandbox tycoon video game about video games. From renting a single garage where to work alone to building your own skyscraper, setting physical copies production and managing entire teams of Research & Development to come out with new technologies.
Let's see now what's wrong.
It's damn too easy. Even with the hardest settings possible it's a matter of doing just a bunch of freelance contracts and then money starts rolling, much more money than you could ever spend, so much that a fistful of decent games are going to net you hundreds of millions, enough to outright buy the competitors and let you earn even more money.
Weirdly enough, it's infuriating that you are not going to sell in the millions until you're famous. You could come up with the best software ever but no one is going to buy it if you haven't already published a bunch. I get the game is already easy as it is, but this is dumb.
That pretty much is. It could use some more numbers instead of sliders here and there, and the variety of placeable items is frighteningly low, but its core is sound and solid, something which can be hardly said about most of the AAA production of the last two decades.