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cover-Super Dungeon Maker

Sunday, May 7, 2023 2:29:08 PM

Super Dungeon Maker Review (Bonex)

When loading up the game it says:
"ATTENTION. Super Dungeon Maker is still in development. This version is meant to provide a preview of its current state and possibly for you to provide feedback." - Devs
Basically its a EARLY ACCESS game. But its not listed as one on steam which is not fair towards the customers buying something that's listed as a initial release. That obviously doesn't look good since you get this information after you already paid. So if you expected a nice and polished experience form a initial release turn around and come back at a later date.
Feedback:
The controls also feels a bit clunky and I already ran into a few bugs and frustrating moments. I played through the tutorial for both playing and building. I have a Xbox One Controller and if you play on PC you do expect that to work right.
But in the tutorials when the characters tell you what buttons to press it just says ""... so that's not helpful.
I also played a few online dungeons and I never managed to actually complete any of them cause of the bugs.
Some objects and buttons do not reset when you press the rewind button.
There was some pillars you could push and I accidentally got too close to the water and fell in, this resulted in me continuously respawning next to the pillar and it would push me back into the water again. After hitting rewind the pillars were gone and I couldn't respawn them with the buttons so I just had to start the whole dungeon over again and when this happens and its a big dungeon you basically just give up cause it just wasted 20min of your life.
Sometimes when going through stairs the game just freeze and you have to rewind for the next room to load.
I also don't see why you can only face up, down, left and right. This made it basically a 50/50 that you will get hit when trying to block a attack that's coming at you diagonally.
You also cant break pots with the sword so you have to grab and throw them. That's fine if it didn't feel so slow. This made me wanna avoid interacting with them unless it was necessary.
And there was a lot of other things but I'm not gonna go through it here since it will make this review even longer than it is.
Conclusion:
This all made it really frustrating to play. I can however see the potential this game has since its a cool idea and the graphics in the dungeons are nice. The village hub however does not match the quality of the dungeons graphics.
So over all this game needs to indicate that its actually a EARLY ACCESS game and its gonna need a lot of quality of life improvements before I'd say its worth buying. I hope this feedback reaches the developers since I don't wanna bother joining their discord and I'll check back in some weeks.