The Day Before Review (TacticallGremlin)
This was my take on 'The Day Before'
--------------------------------
Before we start here are some key points throughout my experience:
- Game was in development for 5 years
- Not open world (small city with barely any buildings to explore)
- Not MMO (total players I saw combined at safezone and outside maybe be close to 10-15(that was when I joined a high pop server)
- Jump button is useless
- Zombies? Maybe 1-3 every 3 streets
- Combat has poor handling and damage makes no sense
- Building is in a completely different area within the game that doesn't tie to actual gameplay.
- Can't stop the eating/ drinking/ healing animations (drinking animation is also delayed by about 5 seconds)
-----------------------------------------
Here is the description of the game:
The Day Before offers players a uniquely reimagined journey into post-apocalyptic open-world MMO survival set in the present day on the US East Coast following a deadly pandemic.
-------------------------------
So when I first loaded into the game. I was hit with a character creation screen where I was able to customize my character to what I want. Not a lot of options for customization but there were enough to make a somewhat unique character. Then I am greeted with the option to join a server. I go look into the servers, majority is full (which I expect the game just came out). I find some servers that are high, try to join them... cant connect test your internet connection.... okay the internet is fine I'm in discord and I'm ethernet'd in I can clearly see I have internet. So I try the low pop servers, same issue. After about 10 minutes of trying not to slam my head into my desk I finally join a server. I get greeted with the cutscene to which I spammed spacebar until it was over. I head into the main area of the safezone and immediately knew this was not an Open-world MMO. Just felt like I was in Ghost Recon Wildlands safezone. So I was like F*&%... Well, cmon maybe its not bad. I did the whole tutorial in safezone then finally get ready with my gear and head out into the world to find some items for my .... quest. Starting to feel a lot like tarkov here... But hey still be open minded right?? I head out, visuals are amazing. Character movement feels like a stiff version of GTA 5. I run maybe 1 street over and see a zombie, took a few shots at it, felt like when I was shooting it the gunplay was WAY underrated and the zombies feel like the off brand walking dead game. Almost every building has no access. I tried jumping over a barrier that was at my ankles and I just couldnt jump over it, or vault, or do anything. So after that I run down the road a little more and I hear gunshots... don't know where... start taking damage. So i get behind cover to heal and I see this player coming over to me in this still kneeling animation with his gun on the ground. Keep in mind I'm still healing (cant cancel the animation btw) and we proceed to get into a gunfight and of course as you can imagine I die.
Now you may be wondering, well MrFloppyBottomss died from a simple bug and now he rushed to the reviews!
Hold on, not done yet ;)
(keep in mind this game has been in development for 5 years)
SO, I'm like well that sucks but lets get a new kit since I lost everything. I buy a bolt action, head back out to see if I can get what I need for the task. I finally make my way to the area I need to be in, lookin around for a bit, see another player is here, gets engaged in a gunfight, and bolty aint as good as we imagined it'd be. Takes same ammo as all the other 7.62 guns, but for some reason it don't do the same damage. SO lost that fight. No biggie, spend the last of my coins on the starter gun again and head on out.
I survived a lot longer this time. Actually killed a player and got most of what I needed for the "quest". I end up heading towards the extraction zone and run into a player also heading to the extract. We engage in a firefight where multiple shots were entered into both players. I mean we hit each other, no kidding, 15+ times with the 7.62 AK. I bled out and died.
This isn't a post of me saying the game is trash because I am trash. This isn't a post of me getting in the game for 3 minutes and raging. I put a solid hour and 20 minutes in to realize this game ain't what it said it was gonna be.
Lets check some key points here:
- Game was in development for 5 years
- Not open world (small city with barely any buildings to explore)
- Not MMO (total players I saw combined at safezone and outside maybe be close to 10-15(that was when I joined a high pop server)
- Jump button is useless
- Zombies? Maybe 1-3 every 3 streets
- Combat has poor handling and damage makes no sense
- Building is in a completely different area within the game that doesn't tie to actual gameplay.
- Can't stop the eating/ drinking/ healing animations (drinking animation is also delayed by about 5 seconds)
Overall the game was not what we all expected it to be. I mean I had massive doubts and really wanted it to be good. And I did my best to put enough time in to experience it, but like this game is so hard to like. Its just a huge dissapointment to the community and I think all the reviews it has gotten so far show it. I mean the game has only been out for a few hours and its at OVERWHELMINGLY NEGATIVE reviews (7k+). Like there are always going to be people that don't like games and give bad reviews but this is just insane. I would SERIOUSLY look at the reviews because it shows what the game actually is.