logo

izigame.me

It may take some time when the page for viewing is loaded for the first time...

izigame.me

cover-Entropy Survivors

Tuesday, January 7, 2025 7:31:47 PM

1.1.1 Patch Notes

- BALANCE: The enchanter class can only place one sigil at a time (i.e. a player's existing sigils are removed upon activation)
- BALANCE: The "win a mission without leaving the starting area" challenge has been replaced with new challenges for defeating enemies while not moving. This removes the guesswork of "did I move too far?" while still keeping the spirit of the old challenge.
- UPDATE: More text is affected by the "large text" accessibility option.
- UPDATE: Small UI reworks for better readability on Enhance and Skill Tree screens
- UPDATE: Sword and axe attacks have simplified particle effects to reduce visual clutter
- UPDATE: Added extra details to logs to help debug GPU crashes
- FIX: Reduced memory overhead of some particle systems
- FIX: Fixed layout issue allowing enemies to spawn out-of-bounds on World 1.
- FIX: Remove single present left behind in hub by interdimensional Santa
- FIX: Fixed some pistol perks tracking damage as "Power-ups" on the advanced damage table