Labyrinthine Case File Update - Part 2
Part 2!
Yes, it's finally here. The second part of the case file update brings in new maps, monsters and various other changes. As many of you are aware, this is the final "planned content" update for Labyrinthine. We will be bringing another update shortly that addresses some smaller issues, brings a few new languages to the game and also takes us out of "early access" at long last.
Don't fret though, that doesn't mean it will be abandoned or receive no new content!
Changelog
Added New Case File Map; Ruins
Added New Case File Map; Brick Maze
Added New Case File Map; Castle
Added New Case File Map; Swamp
Added New Case File Monster; Rat
Added New Case File Monster; Creep
Added New Case File Monster; Vampire
Added 5 New Cosmetics
Added New Tutorial
Added Help Screens to the Lobby
Added a Separate Custom Case Board
Added Several New Achievements
Added Additional Lore to Chapters 1, 2, 3 and 4
Added Loading Screens
Improved the lighting on Chapter 6
Increased the amount of parts available on Chapter 5
Fixed some cosmetics that didn't spawn due to a bug in the last update
Improved AI mechanics
Tons of bug fixes and performance edits