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Saturday, November 16, 2024 3:44:50 AM

Patch 1.0.24f

Patch Notes:
Bug Fixes:
- Fix item placement layer saving (2nd floor items fix)
- Switch to VP8 encoding for videos (fix black screens / cinematics not playing)
- Fix fishing spots being visible but with no fish
- Fix issue with spawners creating extra enemies in late game area
- Fix animals clipping through walls of Shed, Stable, Mill
- Fix troughs not saving hay/feed
- Fix Grain Mill blocking player movement on 2nd floor
- Fix issues with the last day of the year
- Fix Greyshore trade route not connecting
- Fix fruit trees not always growing fruit
- Fix path paint error when erasing near player house
- Fixed falling from 2nd floor/bridges when loading
- Autosave *after* sleeping has given energy etc
- Fix controller item rotating (with RB, keeping LB for Radial by default)
- Fix animals getting unassigned/wrong shelter when loading
- Allow animals to be hand fed with Hay or Animal Feed (hand feeding not required, they still eat grass or from a trough)
- Fix animals production timer (fix pigs never finding truffles!)
- Fix horse assigning to stable & hand feeding
- Fix horse position loading incorrectly
- Fix marketplace supply/demand view
- Fix requests/requisitions not refilling
- Fix issue with placing fences with only 1 in inventory
- Fix bug preventing fences connecting to each other
- Prevent errors causing days to not advance
- Fix trough visuals not loading
- Fix newly purchased animals appearing on top of each other
- Prevent placing fences on the 2nd floor
- Fix fences pushing player around when placing
- Fix Wraith's counting as Spriggan kills
- Fix south facing Simple Purple Dress
- Save barn door open/closed state
Quests:
- Fix Elara issues in A Voice From the North
- Make Markus respawn/reset on reload
- Fix possibility of stuck on banished quest step 2 after opening gate
Balance:
- Reduce iron ore respawn time in the Marsh
- Decrease animal breed rate
- Slight increase friendship/romance gain rate
- Fixed issue preventing some resources from respawning
- Higher tier pickaxe & axe give more resources
- Enemies don't block/dodge player melee attacks when out of range
- Crude bow available to craft without diagram
- Slightly faster fishing for easy/medium
- Enemies no longer flee from ranged damage
- Enemies have reduced chance to defend ranged damage
- Enemies move slightly faster when farther from their target
- Add new item to Silas black market shop
Misc:
- Switch active quest when completing a step from another quest
- Improve Horse calling (hold X / d-pad down)
- Increase the range for assigning animals to shelters
- Quick Store only to the chest interacted with (should fix quick store inconsistency)
- Check steam achievements of previously completed quests (possible fix for some not triggering)
- Add Autosave toggle in Settings
- Add Music Volume slider
- Fix Refiner item requirement names not localized
- Fix 'Reset' in controls not localized
- Fix animal Unassign not localized
- Other minor localization changes
- As a reminder. If you are stuck in game pressing F2 will unstick you in most situations.
- The game's FPS has been capped at 200. Vsync was re-enabled a couple of patches ago. Set your GPU settings accordingly.
- If you are experiencing lag in the marsh, we recommend saving in the marsh and reloading. This despawns the player's farm which causes the lag. You can also sleep in the marshes and achieve the same effect. Furthermore, if you experience lag hitches in Brightoak, that's usually due to the farm loading.
- We encourage everyone to join our Discord: https://discord.gg/RACfdPMC9e
- We have upcoming mid-December content called "The Night of Falling Stars":
- Yuletide in Mirthwood
- New food recipes
- New clothing items
- New decor items
- New questline
- Map expansion